Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

TSE From TFE Project Levels Variations
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Mis à jour le : 17 mars à 4h09

- level design updates in the form of graphical improvements locations with small details and improved lighting on the levels themselves.

- сhanging the balance on some levels.

- сhanging the parameters of new enemies and bosses.

- updating some secrets and adding new ones.

- well, and the correction of all sorts of bugs and flaws.

Mis à jour le : 12 juin 2024 à 11h55

A mini update for this project has been released and probably the last one:

- some bugs have been fixed.

- 1 secret changed in Persia and 2 more new ones added.

- Changed the music on the bastion of death and the great Cathedral.

- Added a netrixa to one unique enemy.

That's all good luck!

Mis à jour le : 26 mai 2024 à 14h23

Unscheduled fixes:

- Fixed enemies and items on the levels of the suburbs of the metropolis and the Valley of the Gods that were in buildings or behind textures.

- An additional object was removed, which made it possible to quickly cross to the other side of the shore at the end at the Valley of the gods level.

I apologize for the inconvenience, have a nice game.

Mis à jour le : 26 mai 2024 à 8h37

Some alien cubes on Karnak were removed.

Mis à jour le : 25 mai 2024 à 3h42

A micropatch has been released that fixes the following:

- The melee radius of some custom enemies has been fixed.

- Fixed sprite grass on suburbs.

- And some other fixes.

That's all have a nice game!


Mis à jour le : 24 mai 2024 à 10h41

a patch or update has been released, consider it as you want:

- multiple bug fixes related to enemy behavior.

- navigation has been updated on the levels, it will allow the enemies not to get stuck in some kind of ass.

- сustom enemies have been improved.

- added some music from 2 tracks.

- added a boss fight to the Mad Yards.

- some design solutions on dunes and suburbs.

That's it.

Mis à jour le : 23 mai 2024 à 2h24

Mis à jour le : 22 mai 2024 à 15h40