Barotrauma

Barotrauma

Enhanced Armaments and Animated Barotrauma Patch
Showing 1-10 of 15 entries
< 1  2 >
Update: 28 Feb @ 8:42pm

make compatible with EW++ non-xpath
- Add the code below into every single one of the item's <Wearable>

<sprite name="Boobs" texture="bodyarmor.png" limb="Tail" hidelimb="true" inherittexturescale="true" inheritorigin="true" inheritsourcerect="true" />

Update: 28 Feb @ 7:54pm

-Sprite update to the majority of the items
-Some new armors added from EA

Update: 8 Aug, 2024 @ 12:21pm

Reverted back to the update eariler.

make compatible with EW++ non-xpath
- the issue is EW++ has defined for the boob bone, this fix adds the bone definition to all the gears

Update: 8 Aug, 2024 @ 5:02am

Revert... just noticed some bugs, sigh

Update: 8 Aug, 2024 @ 4:59am

make compatible with EW++ non-xpath
- the issue is EW++ has defined for the boob bone, this fix adds the bone definition to all the gears

Update: 27 Jul, 2024 @ 9:40am

- All the armor value up-to-date (with Enhance Armament)

Update: 27 Jul, 2024 @ 8:21am

- changed file directory for future update automation

Update: 29 May, 2024 @ 10:42pm

Fix sprites that I accidentally forgot to clean up after edit, why am I so dumb.
- combat medic renegade
- heavy uniform
- renegade captain
- renegade uniform

Update: 29 May, 2024 @ 9:50pm

- Patches to all Bullet-proof Vest.

Update: 21 May, 2024 @ 3:16am

Fix typo