Wreckfest

Wreckfest

Flatout 1 Track Pack
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Update: 5 Sep @ 9:23am

Forgot to add some UVs for water
Fixed Whattahoo clutter mask

Update: 3 Sep @ 4:38am

Complete re-import:

All props redone
All missing props done
All tracks redone
Every prop has their correct dynamic object type
Few texture changes
Dynamic powerlines that follow the electric poles
9 new clutter masks

Update: 6 Mar @ 4:19am

Fixed a crash on Super Roundabout (Thx Mangler for the heads up!)

Update: 2 Feb @ 4:40am

Added Grand Slam Stadium (AI is shite on this and was never intended to work)

Update: 24 Jan @ 12:48pm

Actually fixed the previously mentioned stuff (Thx Birthday Boy for the heads up!)

Update: 22 Jan @ 9:10am

Forgor stuff that made holes in the ground for Fairgrass Grounds

Update: 21 Jan @ 2:29am

Made some actual _ns files for the terrain textures
Replaced some wrong textures
Fixed objects not splitting correctly
Redpine River was missing its macro_ns file
The menu scene was reading a wrong macro_ns file????

Update: 17 Jan @ 10:26am

Added surface types to .tcat
Added a missing prop in Super Roundabout
Removed tree LOD textures
Renamed "Bonus Tracks" to "Super Mud Bowl"
Renamed "Derby Arenas" to "Demolition Arena"

Update: 13 Dec, 2024 @ 5:25pm

Removed tree LODs
Forgot to add lightpoles back onto Whattahoo Town after fixing other stuff
Texture adjustement for Redpine River and Whitefish Lake
UV fixes for Whitefish Lake
AI Line adjustements for gravel_b and gravel_c
Mesh adjustement on most tracks to remove gaps in the ground
Added trackside cameras to Bonus Tracks and Demilition Arenas
Added custom collision to a prop and adjusted collision from a few objects

Update: 20 Oct, 2024 @ 1:22pm

Forgot to add a tire stack object