XCOM 2
Stukovs TLM Changes
Menampilkan1-10 dari 16 kiriman
< 1  2 >
Pembaruan: 17 Jun @ 12:39pm
berdasarkan Stukov81-T.TV

some big changes again
all Boxes active, but Boxes no longer are IP themed, rather Item Type Themed:
Box 1: Gremlins, PsiAmps, Grenade Launchers, Arcthrowers, ....
Box 2: Armour and Shields
Box 3: Melee Weapons
Box 4: Long Range / Speciality Guns
Box 5: All kind of other Guns

if you run A Better Barracks Arsenal for LWOTC then their Boxes can drop instead of one of the TLM Boxes (the Loot Drop of ABBA itself is removed). I also fixed a config error in ABBA with the PCS drop

HaloWeapons had the unfortunate interaction that some guns would be added automaticly to the HQ. I didn't like this for this mod obviously. I circumvent this now by making exact copies of their templates and hiding their weapons for the player.

Because of all this now requires Stukovs Toolbox instead of Stukovs Perk Pack

Pembaruan: 30 Des 2024 @ 11:46am
berdasarkan Stukov81-T.TV

just a few changes concerning weights

Pembaruan: 28 Des 2024 @ 1:02pm
berdasarkan Stukov81-T.TV

localization fix

Pembaruan: 14 Des 2024 @ 1:10am
berdasarkan Stukov81-T.TV

Resistance Firearms should no longer be added automaticly to the inventory

Pembaruan: 13 Des 2024 @ 12:58pm
berdasarkan Stukov81-T.TV

deactivated a few schematics

Pembaruan: 10 Des 2024 @ 8:25pm
berdasarkan Stukov81-T.TV

hiding Trennien Shotgun again

Pembaruan: 8 Des 2024 @ 2:28am
berdasarkan Stukov81-T.TV

added a new Box (deactivated by default) which contains Weapons from Resistance Firearms Mod

Pembaruan: 7 Des 2024 @ 11:14pm
berdasarkan Stukov81-T.TV

more loot table fixes

Pembaruan: 7 Des 2024 @ 3:59pm
berdasarkan Stukov81-T.TV

Loot Table Fix

Pembaruan: 7 Des 2024 @ 10:29am
berdasarkan Stukov81-T.TV

some changes to the standardized Resource Bar.

Resistnace Firearms is a WIP and not finished