Arma 3
Tales of Heresy [Official]
Mostrando 81-90 de 164 aportaciones
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Actualización: 11 MAR a las 5:19

- added new stub pistol and RPGs for black guard;

Actualización: 25 FEB a las 6:36

- added crawlers to zeus;
- added scions uniforms;
- added kroots squads;

Actualización: 16 FEB a las 1:58

- Updated portable auspex scripts (shouldn't be able to detect hidden zeus and stealthed units anymore);
- Updated portable auspex names;
- Updated stealth script init on XV-15 bots (requires Equipment PLUS mod to function);
- Updated fusion blaster profile to be less effective as AOE;
- Fixed issue in Black Carapace that calculated AOE damage on armor;

Actualización: 13 FEB a las 6:42

- added 1st Flaxan regiment banner;
- updated flak and carapace armor values;
- updated bolters damage;
- fixed mercs and flax armors;
- added custom tau units;
- added cloaking script to stealth suits (requires cloaking plus);

Actualización: 8 FEB a las 13:32

Actualización: 8 FEB a las 12:14

- fixed issues with gda plasma;

Actualización: 8 FEB a las 6:53

Actualización: 8 FEB a las 4:59

- more ammo patches;
- gda plasma pistol fire speed fix;
- gda valkyrie rockets patch;

Actualización: 7 FEB a las 10:37

- fixed black carapace DT max value in zeus module;
- more ammo patches;

Actualización: 5 FEB a las 10:37

- massive balance fix. Reduced damage for most of the guns and rebalanced armor values;
- additional patch fo gda - removed overheat from plasmagun and plasma pistol;
- increased damage for TIOW LR Battle Cannon;
- added bellentar masks as glasses;
- added house of flax banners;