Rivals of Aether

Rivals of Aether

Lea (CrossCode)
30개 중 11~20개 표시 중
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업데이트: 2024년 11월 21일 @ 오전 9시 02분

v1.19

CPU AI will now no longer forever hold the DSpecial charges, preventing CPU battle scenarios that drag the game on forever.

업데이트: 2024년 10월 16일 @ 오후 3시 57분

v1.18

Bair:
Landing Lag 8 -> 10
Angle 120 -> 130

Added Tekt Fire Mark Support (Status pop up feature)

업데이트: 2024년 9월 20일 @ 오후 3시 41분

v1.17

Lea's AI no longer tilt Dances
Lea's AI instead will now perform a one time taunt upon taking a stock

Lea can now burn the demons in Demon Horde with Flame Jab and its more powerful versions

Removed Tester sprites that were still in the mod files for some reason.
Changed the colour of the hit effect on ice spikes
Indexed a bunch more files to decrease file size (not by much mind, only about .5MB saved)Fixed a few wrong shades on certain sprites pertaining to the dress

업데이트: 2024년 8월 25일 @ 오전 3시 58분

v1.16

Lea's status pop up feature now has support for being frozen by Roland.

Vortex Blast and Final Smash should now be able to grab enemies in Outskirts Invasion

Added Freddy Fazbear compatibility

DSpecial move sprites have been resaved as indexed in order to dramatically reduce file size, may have affecteed imagie quality but these files were taking up like 3MB of space alone. She is now 2MB smaller in file size.

Also reduced the Wall E taunt compat file size for Lea's theme.

업데이트: 2024년 7월 31일 @ 오후 2시 04분

v1.15

Lea's status pop up feature now has support for being frozen by Scoop.
Added Scoop compatibility
Added ScreenKO and StarKO compatibility with a unique screenKO sprite.

Fixed alt name on CSS of "Haruhi Suzumiya" alt

업데이트: 2024년 7월 18일 @ 오후 1시 59분

v1.14

Altered the timing windows on the FStrong second input and increased them by two frames for each situation to make it easier for controller sticks to be able to cancel them.

Fair transition time decreased from 10 to 9 to make it easier to hit the second hit after hitting the first.

Nerfed the damage of Ether Snipe from 2% per hit to 1% per hit. The damage was actually accidentally buffed from data due to a bug which has now been corrected.

Vermillion Echo Burn hitbox angle (multhit) 361 -> 70 to try and keep the damaged player in the burn area a lot better.

Removed -1 hitbox group due to the issue with hitting articles with the moves that have that, except for Vermillion Echo and Shock USpecial where there are just too many hitboxes and not enough unique hitbox groups.

업데이트: 2024년 7월 8일 @ 오전 5시 03분

v1.13

Adjusted Jab a bit by increasing the horizontal speed movement by the first three hits. (This is so the move can connect easier no matter what part of the hitbox comes out.

Jab Hit 1 Angle 40 -> 60 to be in line with the other hits

Reanimated Wait

업데이트: 2024년 6월 27일 @ 오후 4시 53분

v1.12

Widened the ice hitbox further to definitely ensure that Lea is caught by the spike.
Fixed a bug which ensured that the ice spike wasn't being destroyed by its own hitbox when walking into it.
Changed the collision range of ice spikes

FSpecial Charged Shot Endlag 12 -> 16 (in hindsight 12 was way too little for what this is and it should make it harder to chain shots in quick succession.

업데이트: 2024년 6월 24일 @ 오후 5시 56분

v1.11

Buffs:

Should no longer lose SP when hit without armour before move is released (note: SP will still be spent if you get hit during the attack after committing to it)
Ustrong Hit 2 Base Knockback on lower hitboxes increased from 5 to 7 as it wasn't connecting with Shock Element turned on.
Dair Spike: Angle 260 -> 270
Dair Spike Base Knockback 5 -> 6
Dair Spike Hitpause Scaling 0.5 -> 0.7

Nerfs:
No longer able to Fast Fall Shock USpecial (Tesla Waltz)
No longer able to Fast Fall during Taunt
Locked directional influence over taunt.
Tesla Waltz Final Hit Knockback Scaling .7 -> .6

Expanded the size of the ice spike hitbox to catch attacking users who might be shrinkwrapping their hurtboxes to avoid the spike while standing on it, including Lea herself who can end up taking advantage of this as a projectile shooting point.

업데이트: 2024년 6월 20일 @ 오전 4시 31분

v1.10

Nerfs:
FSpecial Charged hit damage 6/8 -> 5/7
Slowed down the charge rate of FSpecial (Thanks to Enoko for pointing out how easy it is to chain charged hits into each other thanks to the free aim)
UStrong Startup 11/7 -> 13/10
Removed Gatling on DAttack as it didn't really combo

Added `Caramelldansen` secret Taunt.