Counter-Strike 2

Counter-Strike 2

Creek
Mostrando 1-10 de 23 aportaciones
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Actualización: 4 AGO 2024 a las 8:16

- Added background stuff to make the map feel less wastelandy (will create skybox for it later)
- Added a tiny bit more detail around the map

Actualización: 3 AGO 2024 a las 16:37

- Reverted a lot of A changes
- Reduced rotation times
- Added windows on B for grenades
- Added ladder from mid to bridge
- Updated Radar

Actualización: 28 JUL 2024 a las 8:32

- Adjusted T spawn timings
- Added team select + team intros

Actualización: 27 JUL 2024 a las 19:01

- Renamed map from Lockdown to Creek in respect to theme change
- Reworked pretty much the left half of the map, including A site and CT spawn :D
- All changes implemented were from FACEIT feedback

Actualización: 24 JUN 2024 a las 9:26

- Fixed bugged CT spawn (thanks BlechLiesl!)

Actualización: 23 JUN 2024 a las 19:50

- Increased corner cover to the ceiling to show it is NOT jumpable (sorry)
- Increased Bridge floor thickness to avoid feet clipping (once again, thank you Fnugz)
- Fixed a few misaligned edges (again. Fnugz carrying this map)
- Lowered Window a few units to make it more visible for players on the T-Side of Mid's upper section
- Updated radar

Actualización: 22 JUN 2024 a las 18:28

- Removed B Long (B was difficult to hold for CTs, makes the overall map less T sided)
- Adjusted cover on A
- Adjusted geometry on T side Bridge
- Changed Bridge wall texture so it's more obviously bangable
- Updated radar

Actualización: 22 JUN 2024 a las 3:44

- Smoothed T spawn stairs (Thanks Fnugz)
- Removed iffy angle from B short to T spawn

Actualización: 21 JUN 2024 a las 8:12

- Fixed radar issue on bombsite A

Actualización: 20 JUN 2024 a las 18:33

- Lowered the floor in dark (on A) to avoid headshot angle from CT spawn
- Updated radar