Total War: WARHAMMER III

Total War: WARHAMMER III

Hashut's Zharrhammer Overhaul (Complete Standalone BETA)
Showing 231-240 of 255 entries
< 1 ... 22  23  24  25  26 >
Update: 24 Apr, 2024 @ 8:58am

fixes Caps for Warriors of Chaos and making them more enjoyable aswell with Archaon

Update: 23 Apr, 2024 @ 1:47pm

readded SFO's Mod Menu

and yes Aversions should be more fogiving now base goes but still Dwarfs will hate you if you attack them


respect SFO for base again

Update: 23 Apr, 2024 @ 3:25am

Archaon now on Mount will gain Lore of Tzeentch and Fire and it will correctly displays requires 35+ level now for getting Mutated Dorgar goes

Update: 23 Apr, 2024 @ 2:24am

Update: 21 Apr, 2024 @ 12:08pm

abilities should exists now on character Skill and be on Unit abilities

Update: 21 Apr, 2024 @ 4:56am

Update: 21 Apr, 2024 @ 3:26am

intergrated Nakai the Landowner mod for Nakai by Milkbot



https://gtm.steamproxy.vip/workshop/filedetails/?id=3194647826



Go support him since without him Confederation causes bring back Defenders of the Great Plan aka Bad Vassal faction

Update: 21 Apr, 2024 @ 3:01am

Stormvermin buff and Squig Hoppers are recruitable again completely

Update: 20 Apr, 2024 @ 11:07am

trying to readd some abilities as skill from SFO aswell with Skill descriptions


also added Passive for Druchii Cold Ones units that increases mass , speed and Resistances both Physicial and Missile

if its over peforms I will nerf it a bit

Update: 20 Apr, 2024 @ 5:06am

bringing back Garrisions from SFO and Edicts