Total War: WARHAMMER III

Total War: WARHAMMER III

Hashut's Zharrhammer Overhaul (Complete Standalone BETA)
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Update: 10 May, 2024 @ 2:18am

Update: 10 May, 2024 @ 1:58am

Dwarf Ancestor Spirits on Belegar's has been nerfed within campaign now


some other changes adapted SFO's Rot Knight Changes and slighty nerfed it while wardsave is still there as slighty

Update: 9 May, 2024 @ 4:40am

fixed crashes with Plague Tyrant

Update: 9 May, 2024 @ 4:30am

Update: 9 May, 2024 @ 4:18am

Update: 9 May, 2024 @ 3:51am

Plague Tyrants are added for Nurgle from this Mod by HorseFeathers

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3242435852


Go check out mod I think we should praise modders like that if they willing to do those stuff

Update: 8 May, 2024 @ 1:11am

Rot Knights should be same power level as Crushers


but diffirent purpose as defensive unit but yet strong charge but Skullcrushers basicially has more damage

than Rot Knights

Update: 8 May, 2024 @ 1:03am

Alot fixes to garrisions and Army abilities

Update: 7 May, 2024 @ 9:48am

Trying to fix skill trees of some characters

Update: 7 May, 2024 @ 1:08am

Dwarfs tier 5 fixes on unit cap