Jagged Alliance 3

Jagged Alliance 3

JA3_CommonLib
Showing 51-60 of 274 entries
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Update: 30 Jan @ 4:35am

Version 1.05-594

* Default option changed to OFF for "Auto Sync Missing Mods" and "Auto Enable New Mods".
* Infinite loop detection disabled for binding an object in an editor.

Update: 24 Jan @ 2:47am

Version 1.05-585

AIGetAttackTargetingOptions fixed to properly filter the targeted parts (@rato)

Update: 24 Jan @ 2:46am

Version 1.05-584

AIGetAttackTargetingOptions fixed to properly filter the targeted parts

Update: 20 Jan @ 1:24am

Version 1.05-581

Shielded some frequent errors coming from other mods:
* attempt to call a nil value (method 'GetActiveWeapons')
* attempt to index a boolean value (local 'node') - from Satellite view

Update: 19 Jan @ 1:18am

Version 1.05-578

code shields

Update: 18 Jan @ 5:26am

Version 1.05-577

string.format changes reverted and the related problem fixed in a safer way

Update: 16 Jan @ 4:21am

Version 1.05-574

string.format shields

Update: 16 Jan @ 4:08am

Version 1.05-574

string.format shields

Update: 14 Jan @ 9:07am

Version 1.05-573

* Fix for complex choices
* Fix for AIPolicyIndoorsOutdoors (@Rato)
* Added a number control to the mod option sliders

Update: 13 Jan @ 6:38am

Version 1.04-559

GetParentTableOfKind would not raise error any more. Almost all observed errors were false positives, while the real ones would lead to other errors anyway.