Garry's Mod

Garry's Mod

nZombies Rezzurrection Gamemode
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Update: 3 Sep, 2024 @ 8:26am

- Improved particles on Gobblegum Machines

Update: 3 Sep, 2024 @ 6:43am

- Fixed Gum Icons
- Added Immolation Liquidation Gum
- Added Power to the People Gum
- Added These Cats are Cooking! Gum

Update: 2 Sep, 2024 @ 11:39pm

nZR | Anniversary Bugfix | 03/09/24

BUGFIXES:
- Fixed Mapsetting Error
- Removed Fog Editors
- Removed Sun & Sky Editors

Update: 2 Sep, 2024 @ 12:56pm

- Forgor Round Robbin Icon

Update: 2 Sep, 2024 @ 12:52pm

nZR | Anniversary Bugfix | 02/09/24

ADDITIONS:
- Added Round Robbin Gobblegum
- Added T7 Complex Perk Bottle

BUGFIXES:
- Fixed Radroach Missing Texture
- Fixed Locust Boomer Missile missing model
- Fixed Gobblegum error when spinning
- Fixed Powerfist missing model
- Fixed Mangler Projectile

REMOVALS:
- Removed Vangriddy Goblet (Will be readded once finished)
- Removed IW Candy (Will be readded once finished)

Update: 1 Sep, 2024 @ 5:21am

BUGFIX

Update: 31 Aug, 2024 @ 5:44pm

**IMPORTANT**
Since there's been a mass reorganization you
will be required to download new addons for
the gamemode and discard the old ones when this
update releases later on today.

**They will be spread into a total of 7 addons:**
- Gamemode (Required) :getthefuckout:
- Zombies Pack
- Personalization Pack
- Weaponry Pack

**Moo's content:**
- MC1 : WaW - Bo2 (Required) :getthefuckout:
- MC2 : Bo3-BoCW
- MC3 : MWZ & Non 3arc

These will allow you to select what content
you want on your PC and gives you options
to cut down the gamemode's overall size.

**Content Size:**
Required Content Only: 3GB
ALL CONTENT: 10 GB :ch_catshock:


Anniversary Update 2024 | PATCH NOTES:

ADDITIONS:

- Added Cosmonaut Colada
- Added Gobblegums
- Added the FLOOD
- Added Cloverfield Parasite
- Added The Terminator
- Added IW/BO3 on IW animations grenade.
- Added Vanguard Perk Goblet.
- Added Powerup Icons Selector.
- Added Down Ambience Selector.
- Added Health & Armor bars to HUDs that lacked them.
- Added Multiplayer Health & Armor bars to HUDs that lacked them.
- Added "nz_hud_show_health" or "nz_hud_show_health_mp" convars to toggle health bars (0 = Off, 1 = On, 2 = On with Numbers).
- Added Zombies Alive Counter.
- Added "nz_hud_show_alive_counter" convar which toggles the Zombies Alive Counter.
- Added "nz_hud_health_style" convar that changes health bar position on certain HUDs.
- Added Rainy Death Knife.
- Added Timed Gameplay.
- Added THE MIMIC
- Added The Disciple.
- Added Perk Mist.
- Added Cold Snore Machines Option.
- Added Bo3 Perk Machines Option.
- Added Classic Perk Machine Option.
- Added New Deadbolt Zombie models.
- Added Cold War Points System.
- Added WaW Pack-a-Punch Option.
- Added Halloween Pack-a-Punch Option.
- Added AAE PaP Arms.
- Added new Zombies Spawn Type "Crawl Spawn".
- Added Boom Schreier.
- Added "Obstacle Top" nav attribute interactions.
- Added World at War HUD.
- Added MW3 Heavy Zombie
- Added Perk Statistics for Vulture Aid.
- Added Max Solo Revives (Setting to 0 disables solo revive and changes it's price to WaW values).
- Added Quick Revive Perk Statistic
- Added Shield Mapsetting (What shield Victorious Tortoise or Shields Up gum provides).
- Added Bo3 Downed Animations.
- Added Origins Pack-a-Punch.
- Added EVIL Origins Pack-a-Punch.
- Added "Alcove" spawn animations.
- Added "Car Style" traversal animations.
- Added Revelations Zombies.
- Added Ghost Rider Boss.
- Added Map Culling option inside of the color correction tool.
- Added Re-Ported Bo2 Panzer Soldat (With Claw and Shock Charge options)
- Added Re-Ported Cold War Pack-a-Punch.
- Added Re-Ported Zetsubou Zombies.
- Added Re-Ported Nacht Zombies.
- Added Re-Ported Shi no Numa Zombies.
- Added Re-Ported Der Riese Zombies.
- Added Nacht/Der Riese zombies have enhanced options now that give them additional clothing.
- Added Bo4/CW Barricade Boards.
- Added Powerup Color Map Setting.
- Added Re-Ported Kino Zombies.
- Added Re-Ported Five Zombies.
- Added Re-Ported Ascension Zombies.
- Added Re-Ported Call of the Dead Zombies.
- Added Re-Ported Moon Zombies.
- Added Re-Ported Leviathan Zombies.
- Added Re-Ported Shrieker/Napalm Zombies.
- Added a completely overhauled Fuel Junkie.
- Added Overhauled Anti-Powerups.
- Added Terrorist Zombie.
- Added Special Round Type: "Task Force"
- Added More Zombie Death Animations
- Added Heavy Death Animations to Zombies (Play when killed by high force but not explosive).
- Added Outbreak Zombies.
- Added /spawnpowerup command.
- Added PaP Muzzleflash Color Changer.
- Added Wustling ("The BIG ONES CAN MOVE!")
- Added Re-Ported Vanguard Zombies
- Added Map Setting to disable Round 15 & 25 perk slot bonus.
- Added Map Setting to disable modifiers.
- Added Map Setting to lose all perks.
- Added Wallbuy Color Changer.
- Added Laser Sight to Deadshot.
- Added Zaballin.
- Added Blingifex.
- Added Zombie Flinching.
- Added Mask Moscatto modifier (Immunity to stun effects).
- Added secret new spectator function.
- Added Many New PaP Camos

CHANGES:
- Wall Power Whiskey has been fridged and will soon perish once the next perk-a-cola is added.
- Teleporters are heavily improved.
- Zetsubou Zombies now use ZHD/BO4 Vox.
- Edited all of the perk descriptions.
- Zombie Blood can now spawn in solo.
- Zombies can now target player spawns when no players are detected.
- Engineer is now a mini-boss.
- Reworked Health & Armor bars for T7 HUD.
- Adjusted Score HUD element scaling.
- Multiple Flags can now be set per zombie spawn.
- Juggernog Modifier now replenishes armour upon headshot.
- Easter Egg song model can be changed via model path (At the cost of the original selector being removed so you're gonna have to fix your configs with them on).
- Reduced Infinite Ammo and Godmode powerup duration to 20s.
- More Options for Suit Charger Tool.
- Octogonal Robber no longer has a 5s memory and actually gives your gun back after death.
- Octogonal Robber now flees to special spawns after he has committed daylight robbery.
- Removed the Jump Traversal Blocks (You now have to use the new system, I'm sure someone will make a guide soon)
- Quick Revive Modifier no longer gives you all your perks back.
- Quick Revive Modifier now allows you to move away from the downed player with the morphine (The classic bug returns in an official format lol).
- Quick Revive Modifier provides 10s of invincibility.
- WaW Knife various changes.
- Deadshot's Max chance to proc the headsplosion increased.
- Deadshot's headsplosion fear effect moved to modifier.
- Removed Deadshot Head Snap.
- Various perk prices changed.
- PHD is now it's canon perk color :drool:.
- Panzers, Krasnys and Brenners will now aim their flamethrowers.
- Amish Ale has increased in power (Soon it will rule over you all).
- Amish Ale lost the ability to reduce buildable damage.
- Local power now affects trap switches.
- Boss Rounds now have a limit on how many can be alive at once.
- Zombies will now ignore targets who are timing out.
- Victorious Tortoise now reduces buildable damage taken.
- Enemies such as the Panzer, Mangler and Tank can now lead their shots.
- Buffed Juggernaut health & resistence.
- Slightly nerfed Tank health.
- Tank will now randomly taunt after throwing a rock instead of every time.
- Cloakers now use a shimmering material instead of being completely invisible.
- Cloakers now stay cloaked forever.
- Grenade Zombies lose their ability to throw grenades when crippled.
- Buffed Grenade Zombies resistence.
- Grenade Zombies now throw an assortment of grenades (Explosive, Thermite, Flashbang).
- Vulture Aid gives powerup indicators now.
- Increased Vulture's drop chances but lowered amount that can be dropped per player.
- Updated BO1 HUD to add a missing element on the dpad.
- Players fourth perk frame is now gold when the modifier slot setting is enabled.
- WW2 Enemies now have eyes that align with map color (Muechler excluded).
- Mask Moscatto now makes your grenades stinky af.
- Changed Everclear icon.


BUG FIXES:
- PaP should no longer consume your guns.
- Perk Bottles should now be correct for those who join a multiplayer session late.
- Zombies no longer collide with players when using their default locomotion jump.
- Everclear's Zombshell should be functional again.
- Thrashers can now cancel their animations when the entity they're interacting with becomes nil in the middle of their animation.
- Fixed DTAP 2 Modifier not applying to weapons already in your inventory.
- No Haunted Helmets.
- Everclear Perk Statistics fixed.

Update: 5 Jun, 2024 @ 4:44pm

- Removed Phantom-O-Matic

Update: 5 Jun, 2024 @ 3:26pm

2/6 | EXOTIC BURGER UPDATE:

ADDITIONS | :instaspook:
- Added Minimum Wage Workers (The only Exos content you're gonna recieve lmfao).
- Added BUSH WARRIOR :japanese_ogre: (PD2 Cloaker)
- Added Juggernaut
- Added Cryptids (Scouts, Scorpions & Seekers)
- Added Engineer Boss
- Added :real: Mob of the Dead Zombies
- Added burning, electrocuting and attacking animations to the Zombies
- Added Turned Names tab to Map Settings
- Added selectable PaP Arms (WaW, IW)
- Added IW Revive anims
- Added Nametag to Astronaut
- Added Pride Galaxy PaP Camo
- Added Milk PaP Camo
- Added Jolly Night PaP Camo
- Added much more accurate Bo2 Perk Icons
- Added Half Life 2 Armour Station Tool
- You can now disintigrate and ignite objects (The most important update of all time)
- You can also disintigrate Zobies

CHANGES | :getthefuckout:
- Burning Zombies are now a map setting instead of a special zombie. (Your special zomb menu will be much less cluttered now :starepray:)
- Previous MotD Zombies (Blood of the Dead) have been moved to a new category
- Fire Catalysts now use regular zombies speeds so they're not lagging behind anymore.
- Der Eisendrache Zombies re-ported (Now with facial anims!)
- TranZit Zombies re-ported (Now with facial anims!)
- Nuketown Zombies re-ported (Now with facial anims!)
- Buried Zombies re-ported (Now with facial anims!)
- Shadows of Evil Zombies re-ported (No facial anims cuz cring)
- Hellhounds and their variants now have slightly less HP
- Electric Cherry Modifier will no longer kill literally everything
- Bosses now drop max ammos instead of random powerups although it's only at a 10% chance
- Changed Bo1 Bottle Material
- Old Bo2 icons are now called "Charred" in the mapsettings

BUGFIXES | :error:
- Fixed Classic Hellhounds always sprinting.
- Fixed Zombie Spawns only spawning zombies even though they have a certain class set.
- Map Settings now show what they're set to even after the menu is closed.
- Added missing zombies to the Test Zombie Tool
- Local power now properly affects teleporters, soul boxes, and jumppads.
- Lightsaber now has correct category
- Fixed ALL of the PaP Camos
- Removed Herbin :herbin:

Update: 21 May, 2024 @ 7:35am

- Failed to fix Burning Zombies (To be addressed next update)