Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Pacific Theater Campaigns
Showing 21-30 of 43 entries
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Update: 25 Jan @ 5:02pm

Kohima
-re-positioned numerous defensive entrenchments to improve gameplay
-fixed bug which showed supply drop tutorial even if the player clicked skip
-fixed bug preventing zone boundaries from showing on minimap
-removed drum ammo from besa inventory which is belt-fed mgun
-added ammo box adjacent to all bren mgun - right click on it to transfer ammo directly into inventory

Update: 24 Jan @ 6:18pm

General
-updated to sync w latest game v 1.049 and changes to valour

Alligator Creek and Battle of Edson's Ridge
-added mission option for improved night vision

Chindits
-fixed enemy barges from getting stuck on shore

Flying Tigers
-fixed bug preventing autoassign spare pilot

Dirty Half Hundred
-new mission depicting the brutal battle of Kohima, a major objective in the Japanese invasion of India
- immersive story and dialogue centering on the role of the Royal West Kent Regiment who arrived just in time to halt the enemy advance and ultimately prevent a vital Allied supply route from being cut off
-features custom map, custom skins, and novel airdrop supply system to simulate resupply challenges that actually occurred during this historic battle

Update: 21 Oct, 2024 @ 4:22pm

-updated to sync w latest game v 1.047

Update: 21 Oct, 2024 @ 7:41am

General
-updated to sync w latest game v 1.046 and changes to valour
-updated to use new game assets from Airborne DLC (now required for some missions)

Kokoda
-added cutscene to intro

Chindits
-replaced valour's c47 skytrain with goh airborne dlc c47 unit (better quality)
-fixed script to prevent Japanese barges from getting stuck on river shore

Update: 30 Sep, 2024 @ 7:02am

Fixed code preventing demolition of player-captured/crewed emplacements
-Mukade Gata
-A Million Men...
-Hard Landing
-Burn 'em Out

New mission added for Peleliu

Update: 13 Sep, 2024 @ 7:54am

Hard Landing
-adjusted map boundaries preventing enemy units from entering battlefield during counterattack phase
-fixed units that were AI vs user control
-eliminated glitch where enemy soldier could get stuck underneath the main bunker
-fixed enemy truck spawn error

Update: 10 Sep, 2024 @ 7:17pm

Hard Landing
-fixed error in script preventing player from progressing to the next task

Update: 10 Sep, 2024 @ 6:35am

Lions in the Jungle
-adjusted DZ heightmap to eliminate supply crates embedding beneath the ground and preventing detection by players

Update: 9 Sep, 2024 @ 7:47am

New Mission - Burn 'em Out
-continues previous mission's storyline of US Marine 1st Div on Peleliu Island
-in this mission, in order to advance inland from the airfield you need to clear the japanese trenches and destroy their heavy mortars

Update: 6 Sep, 2024 @ 5:36pm

New Mission - Hard Landing
-depicts US Marine 1st Div assault on airfield located on Peleliu Island
-plot line and jap bunkers from codwaw were customized in the making of this mission

Lions in the Jungle
-fixed units which were invisible during COOP play

Alligator creek and Edson's Ridge
-modified gravity setting on flares to be more realistic