Rivals of Aether

Rivals of Aether

Pufferfish
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Uppdatering: 26 jul @ 14:35

v1.21
- removed an alt and added 3 new alts (abyss, champion, and rainbow)

Uppdatering: 26 jul @ 14:35

v1.21

Uppdatering: 15 jul @ 14:11

v1.20
- made down special's sweetspot hitbox slightly wider and slightly taller

Uppdatering: 23 jun @ 20:49

v1.19
- fixed neutral special trying to grab players that did not actually enter hitstun after getting hit by the grab hitbox

Uppdatering: 31 mar @ 16:44

v1.18
- fixed a bug where carrot pieces spawned offstage would be unaffected by gravity and not despawn because they were being set to the wrong state

Uppdatering: 6 feb @ 18:24

v1.17
- after spawning a carrot by consuming the poison status effect, the player that was hit now takes the remaining damage they would have taken from the DoT effect

- increased the size of forward special's projectile hitbox so it's less negatively disjointed

Uppdatering: 30 jan @ 22:04

v1.16
- added miiverse support

Uppdatering: 30 aug, 2024 @ 17:17

v1.15
- slightly increased up air disjoint

Uppdatering: 1 aug, 2024 @ 14:16

v1.14
- increased forward strong sourspot base knockback (7 -> 7.5)
- increased forward strong sourspot knockback scaling (0.95 -> 1.05)
- increased forward strong sourspot base hitpause (9 -> 10)
- increased forward strong sourspot hitpause scaling (1 -> 1.05)
- increased forward strong sweetspot knockback scaling (1.15 -> 1.175)

- reverted up special spike base knockback (6 -> 5) [it made connecting it into the landing hitbox too inconsistent at lower percents imo]

Uppdatering: 1 aug, 2024 @ 12:21

v1.13
- decreased pratland time (16 -> 14)

- maybe a fixed a bug where neutral special's grab code didn't work correctly when passing players through platforms?

- increased down special active time (2 -> 3)
- decreased down special endlag (26 -> 25)
- increased down special minimum knockback scaling (0.75 -> 0.8)
- slightly increased the size of down special's sweetspot to better match the visual

- increased up special spike base knockback (5 -> 6)

- increased forward air tipper knockback scaling (0.8 -> 0.85)
- increased forward air tipper hitpause scaling (0.8 -> 0.85)

- removed the 0.8x hitstun multiplier from the non-scoop multihit hitboxes of up air

- made forward strong's tipper a little easier to land
- decreased forward strong startup (11 -> 12)

- slightly increased the size of up strong's sweetspot to better match the visual