Stellaris
More Specialized Zones
11 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 16 Haz @ 11:41
Güncelleyen: TheTrapMaker250

v2.3
  • Removed Biotrophy Zone (added in base game)
  • Updated to Utilize Zone Sets, removing the need to overwrite vanilla files and making compatibility simpler
  • Reorganized Inline Scripts for my own sanity
  • Doubled Jobs from zones (in line with vanilla changes)
  • Increased Negative Housing from zones (also in line with vanilla changes)

Güncelleme: 18 May @ 18:18
Güncelleyen: TheTrapMaker250

v2.2
  • Added In-Built Compatibility with BPV More Building Slots
  • Added Machine-Translated Localization
  • Fixed Some Spelling Errors

Güncelleme: 15 May @ 12:01
Güncelleyen: TheTrapMaker250

v2.1
  • Added Biotrophy Zone

Güncelleme: 14 May @ 15:44
Güncelleyen: TheTrapMaker250

Updated to Stellaris 4.0.*

v2.0
  • Removed Research, Trade, and Military Arcologies as they were no longer needed with 4.0
  • Added Mineral, Energy, and Food Zones for Ecumenopoli
  • Added Healthcare and Entertainment Zones using Vanilla Jobs
  • Added Diplomatic Zone using new Delegate Job
  • Added Propaganda Zone using new Propagandist Job
  • Added support for Hive/Machine Worlds and Ringworlds
  • Renamed to More Specialized Zones

Güncelleme: 9 Kas 2024 @ 10:50
Güncelleyen: TheTrapMaker250

Updated to v3.14.*

Virtuality traditions give extra clerk and researcher jobs for their respective districts.

Güncelleme: 24 Eyl 2024 @ 13:52
Güncelleyen: TheTrapMaker250

Updated to v3.13.*

Güncelleme: 8 May 2024 @ 18:32
Güncelleyen: TheTrapMaker250

v1.2
  • Removed some old code that snuck into the previous release

Güncelleme: 7 May 2024 @ 9:24
Güncelleyen: TheTrapMaker250

v1.2
  • Updated for Stellaris v3.12

Güncelleme: 9 Mar 2024 @ 23:35
Güncelleyen: TheTrapMaker250

v1.2
(I forgot to change the version)
  • Added in-built compatibility with PD (+ More Arcologies) and Real Space New Arcologies.
  • Slightly reworked colony designation weights so that it is a bit better at selecting the correct designation when you finish an Ecumenopolis instead of just selecting the mixed Ecumenopolis designation.

Güncelleme: 6 Mar 2024 @ 8:35
Güncelleyen: TheTrapMaker250

v1.1
Updated mixed Ecumenopolis designation automation to construct proper buildings.
  • Removed Food Processing building
  • Added Unity Monument buildings