Stellaris

Stellaris

More Specialized Zones
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Pembaruan: 16 Jun @ 11:41am
berdasarkan TheTrapMaker250

v2.3
  • Removed Biotrophy Zone (added in base game)
  • Updated to Utilize Zone Sets, removing the need to overwrite vanilla files and making compatibility simpler
  • Reorganized Inline Scripts for my own sanity
  • Doubled Jobs from zones (in line with vanilla changes)
  • Increased Negative Housing from zones (also in line with vanilla changes)

Pembaruan: 18 Mei @ 6:18pm
berdasarkan TheTrapMaker250

v2.2
  • Added In-Built Compatibility with BPV More Building Slots
  • Added Machine-Translated Localization
  • Fixed Some Spelling Errors

Pembaruan: 15 Mei @ 12:01pm
berdasarkan TheTrapMaker250

v2.1
  • Added Biotrophy Zone

Pembaruan: 14 Mei @ 3:44pm
berdasarkan TheTrapMaker250

Updated to Stellaris 4.0.*

v2.0
  • Removed Research, Trade, and Military Arcologies as they were no longer needed with 4.0
  • Added Mineral, Energy, and Food Zones for Ecumenopoli
  • Added Healthcare and Entertainment Zones using Vanilla Jobs
  • Added Diplomatic Zone using new Delegate Job
  • Added Propaganda Zone using new Propagandist Job
  • Added support for Hive/Machine Worlds and Ringworlds
  • Renamed to More Specialized Zones

Pembaruan: 9 Nov 2024 @ 10:50am
berdasarkan TheTrapMaker250

Updated to v3.14.*

Virtuality traditions give extra clerk and researcher jobs for their respective districts.

Pembaruan: 24 Sep 2024 @ 1:52pm
berdasarkan TheTrapMaker250

Updated to v3.13.*

Pembaruan: 8 Mei 2024 @ 6:32pm
berdasarkan TheTrapMaker250

v1.2
  • Removed some old code that snuck into the previous release

Pembaruan: 7 Mei 2024 @ 9:24am
berdasarkan TheTrapMaker250

v1.2
  • Updated for Stellaris v3.12

Pembaruan: 9 Mar 2024 @ 11:35pm
berdasarkan TheTrapMaker250

v1.2
(I forgot to change the version)
  • Added in-built compatibility with PD (+ More Arcologies) and Real Space New Arcologies.
  • Slightly reworked colony designation weights so that it is a bit better at selecting the correct designation when you finish an Ecumenopolis instead of just selecting the mixed Ecumenopolis designation.

Pembaruan: 6 Mar 2024 @ 8:35am
berdasarkan TheTrapMaker250

v1.1
Updated mixed Ecumenopolis designation automation to construct proper buildings.
  • Removed Food Processing building
  • Added Unity Monument buildings