Tabletop Simulator

Tabletop Simulator

Nemesis Boards (scripted setup, and script assisted)
Visar 231–240 av 243 poster
< 1 ... 22  23  24  25 >
Uppdatering: 11 mar, 2024 @ 16:34

Added AI generated pictures for Sentient Android

Uppdatering: 11 mar, 2024 @ 13:53

Darkened the AI generated pictures by 25% to compensate for the lighting on the table.

Uppdatering: 11 mar, 2024 @ 4:42

Disabled Snapping on the Vesture characters player figures.

Uppdatering: 11 mar, 2024 @ 4:30

Added room numbers on the legal board.
Hid the arrows and number helpers that are supposed to be red in the manual.
Added AI generated pictures for Corporate Spy, Strategist, Lab Tech, Xeno Hunter.

I started with the Corporate Spy so they might seem worse, maybe I'll redo them someday.
Sentient Android and the 7 Vesture characters might have their pictures ready by the end of the week.

Uppdatering: 6 mar, 2024 @ 10:16

Forgot to switch one picture.

Uppdatering: 6 mar, 2024 @ 9:33

Added Vesture custom characters.
Sorted them from my own taste, to be fair most of these are busted and unbalanced but the ShipAI is what made me want to bring them in.
Most of them could fit in multiple colors, that is how good they are, but some minor differences managed to bring them closer to a specific color and the rest would have to settle with what was left. So we have now:
-Vapor (Blue)
-Mercenary (Green)
-Prophet (Purple)
-Jekyll (Yellow)
-Rescue (Red)
-Hybrid (White)
-ShipAI (Black and blue). This one isn't weak, but in its own way is far better balanced than the rest, can't wait to see it in action. Definitely more balanced in non-coop though.

Added their bag references to the script so that it works, added insanitytokens for them aswell to play against Void Seeders.
Added sounds for Xmist placement, Hyde placement, Hyde token flips.

Uppdatering: 5 mar, 2024 @ 8:34

Added corridors numbers, CSS numbers, turn numbers, item arrows for each room on the legal low res board.
Resized the lowres board to be slightly more in line with the distorted photo I had of my own board.

Uppdatering: 5 mar, 2024 @ 7:42

Edited the cheatsheet.
I forgot about the germinators setup, hopefully no one had trouble with it.

Uppdatering: 4 mar, 2024 @ 8:14

Removed the Butcher bag since the Figure is on the laboratory from the start.
Added an exception to return it next to the other Figure bags if the Butcher leaves the board.

Uppdatering: 4 mar, 2024 @ 7:52