Tabletop Simulator

Tabletop Simulator

Nemesis Boards (scripted setup, and script assisted)
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Actualización: 25 ABR 2024 a las 7:19 a. m.

Edited the cheat sheet

Actualización: 25 ABR 2024 a las 7:15 a. m.

Non numpad 0 now also discards Mutation and Panic cards.
After reimporting the objectives decks I forgot to prevent them from getting shuffled at the same time as the rest, now fixed.

Actualización: 25 ABR 2024 a las 2:00 a. m.

Added a rotating snap for the Lockdown main gate on the main board.

Actualización: 25 ABR 2024 a las 1:57 a. m.

Unlocked Lockdown main gate so that users with Zero knowledge of tabletop simulator can move it around

Actualización: 25 ABR 2024 a las 1:50 a. m.

-Switch the Malfunction bag with an infinite one when playing on Second Contact board
-Turned the malfunction markers into purple on Second Contact board
-Changed "Pvp" and "Coop" labels to "Normal Game" and "Coop Game"
-Moved the 1 minute timer to not collide with recently placed objects.
-Added a boolean to check if a light animation is currently playing and prevent new ones from playing if it is; this became easier to handle after turning the light animations lerp into functions.

Actualización: 24 ABR 2024 a las 4:51 a. m.

Edited the cheat sheet x2

Actualización: 24 ABR 2024 a las 4:43 a. m.

Edited the cheat sheet text.

Actualización: 24 ABR 2024 a las 4:40 a. m.

Non Numpad 0 now shuffles a discarded deck and put it back at the bottom of its assigned main deck.
To keep the various GUIDs for the script but also to go a bit faster.

It works for the following discarded decks:
-Actions
-Serious Wounds
-Intruder Attacks
-Event
-Green items
-Red Items
-Yellow items
-Mutation
-Panic
-Mars Surface

Actualización: 24 ABR 2024 a las 1:45 a. m.

Non numpad 0 key, now also returns objectives and computer cards.
In the case of computer card, it puts it in the bottom of the computer deck.
If it's the lockdown card, the proper (different) manipulation happens.

Actualización: 23 ABR 2024 a las 3:25 a. m.

Alert tokens on the Second Contact board now only plays sound and lightanimation when flipping it to red.