Stellaris
(READ DESCRIPTION)Long Realistic Wars Updated(OBSOLETE)
24개 중 11~20개 표시 중
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업데이트: 2024년 9월 12일 @ 오전 1시 08분

Improved format, and compatibility

업데이트: 2024년 9월 12일 @ 오전 12시 15분

Updated to V3.13.0 "Vela", Cosmic Storms compatibility

업데이트: 2024년 8월 4일 @ 오전 6시 32분

Tuned devastation values, to help the problem with planets being ruined after fighting for a planet that is slightly defended

업데이트: 2024년 7월 17일 @ 오후 11시 16분

Big Update!
1st- Modular support, no more patches!
This mod is now modular, meaning, the patches will no longer be required for new unit mods and any unit mod will work with it.
2nd- Devastation re-balanced
Fixed Devastation so now it should tick slower. So no more smaller battles killing a bunch of pops but still leaving it where massive battles will kills pops. Also changed it where the minimum pops left on a planet is 6 instead of 3. (Note these values are subject to change, i think i've found a good spot for them but the valve can be turned up or down if people feel it has swung too far one way).
Also, this mod shouldn't have to be updated again. Maybe i can expand it and add events or something related to war but that's a maybe and i wouldn't hold my breath on it.
Thanks to @TheGamingNot for this idea, I finally went back to it and it worked, i made a stupid mistake and gave up on it, this makes things a lot easier for me and the mod.

업데이트: 2024년 5월 17일 @ 오전 10시 34분

Made the thumbnails more uniform

업데이트: 2024년 5월 17일 @ 오전 10시 24분

업데이트: 2024년 5월 17일 @ 오전 9시 55분

업데이트: 2024년 5월 11일 @ 오전 6시 52분

Updated to 3.12.1 for "The Machine Age" update

업데이트: 2024년 4월 24일 @ 오후 1시 46분

Updated to 3.11.3
The only file changes were the upkeep to Warplings, which were added in vanilla and are now in this mod

업데이트: 2024년 3월 14일 @ 오전 4시 03분