tModLoader

tModLoader

Calamity Overhaul
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Update: 27 Sep @ 12:07pm

v0.7.0.1.4

Hotfix by v0.7.0.1.1

1. Energy pipes now prioritize outputting power when connected to generator-type structures, delivering energy to batteries and other devices. When not connected to a generator, they instead draw power from batteries to supply devices.
2. Players can no longer throw grappling hooks or summon other mounts while riding the Crabulon.
3. Added a sound effect for saddling.
4. Reduced the volume of the *Entangled Wail* sound effect to protect players’ ears.
5. Slightly optimized the usability of the Endcrafting UI.

Update: 27 Sep @ 2:26am

v0.7.0.1.3

Hotfix by v0.7.0.1.1

1. Removed the shared health mechanic of The Twins and slightly reduced their total health.
2. Fixed an issue where The Twins might not properly drop loot after being defeated.
3. Item dye effects can now apply to more visuals, such as hit effects.
4. In multiplayer, using dyed items in attacks will no longer incorrectly apply the dye to some simultaneously spawned projectiles.
5. The Crabulon now gains stronger self-healing while crouching in its waiting state.

Update: 26 Sep @ 10:24am

v0.7.0.1.2

Hotfix by v0.7.0.1.1

1.Optimized multiplayer network synchronization of firearm magazines
2.Infinite ammo is now preserved in magazines instead of disappearing after rejoining
3.The Crabulon now benefits from the player’s movement bonuses while being ridden
4.The Crabulon no longer takes damage from its own projectiles after being tamed

Update: 26 Sep @ 4:21am

v0.7.0.1.1

1.Optimized the Collector item-finding algorithm
2.Added the Item Filter module
3.Reworked the Mechanical Cabin structure
4.Reworked the Scavenger Base structure
5.Rewrote core logic of the Electric Mini Rocket
6.Improved practical usability of the Electric Mini Rocket
7.Added the God Energy Pipeline
8.Reworked bow weapon usage / draw animations
9.Added ranger weapon Spore Launcher
10.Added magic weapon Tome of Fungal Decay
11.Added ranger weapon Fungal Revolver
12.Added rogue weapon Sporeburst Pouch
13.Truffle now emerges after Crabulon is defeated
14.Reworked phase 1 AI of The Twins
15.Added Fargo’s Masochist Mode adaptation for the new Twins AI
16.Crabulon can now be tamed with Fungal Feed
17.Observer now uses new projectile visuals
18.Added melee weapon Sporebound Roller
19.Commander’s Chainsaw EX now uses a new texture
20.Raider EX now uses a new texture
21.Dye Vat now supports right-click to open its control panel
22.Items can be dyed directly inside the Dye Vat panel
23.Added industrial machine Spectrometer
24.Spectrometer dyeing no longer consumes dye
25.Improved visuals and presentation of Vergil-related Easter egg content
26.Fixed incorrect hand offset on certain animated bows
27.Slightly reduced Raider sound effect volume
28.Slightly reduced Raider EX sound effect volume
29.Added right-click dodge roll ability to Raider EX
30.Added minimum bow hold distance to prevent unnatural close-range animations
31.General performance optimization: average FPS increased by ~10–15%
32.High projectile density optimization: FPS increased by ~60%
33.Removed the Energy Extraction Pipeline
34.Renamed Energy Input Pipeline to Energy Pipeline
35.Energy Pipeline now includes former extraction functionality
36.Removed hover tooltips from non-interactable (no right-click) buildings
37.Pestilence Ingot now uses a new texture
38.Infinite Ingot now uses a new texture
39.Infinite Ingot visual style unified with Neutron Star Ingot and enhanced
40.Crimson Altar now uses a new texture
41.Reduced size of right-click ejected shell casings for Vortex Beater
42.Fixed Neutron Scythe failing to fire projectiles in multiplayer
43.Reworked item save/load system to persist more extended data

Update: 9 Sep @ 6:40am

v0.6.0.9.9

Hotfix

1.Optimized the usage and holding animations for bow-type weapons. In the idle state, the character will automatically draw and charge the bow, preventing clunky delays before shooting

Update: 8 Sep @ 2:08pm

v0.6.0.9.8

Hotfix

Update: 8 Sep @ 5:51am

v0.6.0.9.7

Hotfix

Update: 26 Aug @ 2:16am

v0.6.0.9.6

Hotfix

1.If the collector picks up coins, they will automatically be consolidated into higher denominations when placed into a chest, preventing excessive chest space usage.

Update: 24 Aug @ 6:02am

v0.6.0.9.5

Hotfix

1.Improve the collector's user experience by speeding up long-range grabbing and fixing the erratic behavior that occurs when containers overflow.

Update: 19 Aug @ 2:42am

v0.6.0.9.4

Hotfix

1.Streamline the crafting content of the final item