Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Maltis Stack Increase X10
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Aggiornamento: 5 ago, 0:10

Update 1.1.0
- Added official support for the latest cosmoteer patch

Aggiornamento: 25 nov 2024, 11:49

Update 1.0.9
-Ballance Changes according to v0.28
(increased steel, tristeel, coil and hyper coil storage capacity from 20->40.

Aggiornamento: 31 lug 2024, 14:07

Update 1.0.8
- Vanilla ammo carry rate for crew is now also at the stack mod rate (wasn't before of too fast resource transports in battle but since the vanilla weapons mostly use stack based storages too they already got most of the ammo needed for a fight so it won't really make a difference there -> shorter buy/sell times)

Aggiornamento: 30 lug 2024, 14:25

Update 1.0.7
- Removed drop limitations for enemys that are being shot down (vanilla rates again since it isn't needed anymore... / was more of a test)

Aggiornamento: 30 lug 2024, 13:58

Update 1.0.6
- Removed the drop limitation for resources when salvaging enemy parts since it isn't needed for any loot nerf anymore
- Further Code Optimization

Aggiornamento: 30 lug 2024, 13:18

Update 1.0.5
- Fixed an issue where stack sizes weren't matching the mods stack value

Aggiornamento: 30 lug 2024, 11:11

Update 1.0.4

- Increased carryable amount for crew of some building materials (steel, processors)
- Code optimization

Aggiornamento: 23 lug 2024, 14:58

Update 1.0.3
- The ammo stack drop sizes are now at the same ratio as the stack mods ratio is to firstly ballance and also improve performance
- Raised the salvage drop rate for minable resources again...

Aggiornamento: 23 lug 2024, 13:06

Update 1.0.2
- Lowered loot drop rate from enemy ships when getting salvaged by 50%. The loot is generally also affected by the stack mod so this already helps out by a lot.

Aggiornamento: 18 lug 2024, 11:43

Update 1.0.1
- Adjusted the ammo stack size to the x10 theme of this stack mod (was x20 before)