Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Lotus Eater's ROTK Overhaul [TROM+TUP PART 4 MTU]
Viser 1-8 af 8 forekomster
Opdatering: 27. aug. kl. 16:04

Opdatering: 2. aug. kl. 11:34

I reverted basically all tables back to TROM + TUP default values, then made the below changes.

Summary of changes:

Health of all heroes is reduced by 1/2 from TROM + TUP

Weapons for all heroes are reduced by 1/3, anything common, refined, or exception was reduced slightly further. See below for exact
debuff values

Skills were all reduced by 1/3


edited the below tables for skills

unit_special_abilities_tables

special_ability_phases_tables

projectiles_tables (Just had to triple check what was listed as a unit or hero for romance, or general for records. Also these tables
contain both weapon damage and skills/abilities. The majority of all skills or weapon damage was reduced 1/3 from base TROM + TUP values)

Edited the below tables for weapons

melee_weapons_tables

projectiles_tables


Common weapons nerfed /3.25

Refined nerfed /3.10

Exceptional nerfed /3.05

Unique weapons/named weapons nerfed by 3

Opdatering: 2. aug. kl. 0:27

Edited projectile_tables both skills and equipment such as bows divided/nerfed by 4 on damage values. Did my best to avoid
nerfing any unit skills or unit stats. Tried to ensure only heroes were touched. Formula used: {x}/4

Edited special_abilities_phases_tables

nerfed healing /4 and duplicated heal amount columns. Divided by only 2 for anything semi to super low in value

Nerfed damage amount category /4. Divided by only 2 for anything semi to super low in value

Opdatering: 23. juli kl. 1:28

Edited Melee_weapons_tables - Modified weapon damage. Instead of weapons being nerfed divided by 3,
The formula is now {x}/4. Weapons are even less powerful. This is to make romance mode more realistic but still give characters that slight edge.

Edited projectile_tables both skills and equipment such as bows divided/nerfed by 3 on damage values. Did my best to avoid nerfing any unit skills or unit stats. Tried to ensure only heroes were touched

Opdatering: 22. juli kl. 22:53

Modified the below table

land_units_templates_tables

Goal of this update: Drop hero health pools to match weapon damage being nerfed. Generals still destroy too many soldiers and also duels last too long

Trying to make the game more realistic with that slight edge of heroes can still somewhat save the day.


Note: 3k_main_hero_Wood = This is a romance mode general. The key word is hero.

3k_main_general_Wood = This is a records general. The key word is general

Sort the land table section by hero and make sure the number of entities is 1. That is how you will know you are editing a romance mode general. Records mode generals should not be affected by this update.

Opdatering: 20. feb. kl. 14:33

Ramped up historical character spawns to line up with my no generic generals spawning mod

Opdatering: 12. feb. kl. 19:53

Opdatering: 27. jan. 2024 kl. 0:38