Command & Conquer™ Remastered Collection

Command & Conquer™ Remastered Collection

Falcon's Nuclear Warfare
Showing 41-50 of 96 entries
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Update: 24 Dec, 2024 @ 8:31pm

MAJOR UPDATE:
*Nuclear Specialist images & audio changed.
*Other modded units cameo's updated.
*Added 2 defensive structures for Allies (Pershing II & Grand Cannon Defense Systems).
*Added 2 defensive structures for Soviets (RYaN Missile & Guard Tower Defense Systems).
*Unit Requirements now show in unit description (still trying to find out weakness and strength entries).
*Streamlined required XML file entries.
*Fixed time error from GPS2 to Sputnik IN EW & NW MODS.
*Added C-130 with Paradrop - Drops 5 Mammoth Tanks from a C-130 aircraft (allies).
*Added A-10 with A10-Strike - Deploys a devastating barrage of fire from its GAU-A Avenger Gatling Auto-Cannon (allies).
*Added spied structures, now you get a 1 time use (Airstrip->Spy Plane, Paratrooper, & Parabombs / Iron Curtain->Iron Curtain, Chronosphere->Chronosphere, Missile Silo->Nuclear Bomb / Advanced Tech->Project High Frontier, Paradrop, & A10 Strike / Soviet Tech->Iron Sickle).

Update: 9 Dec, 2024 @ 5:14am

Uploaded Orca images for N.O.A.H. and implemented the Research Facility for all Nuclear Warfare MOD's.

Update: 1 Dec, 2024 @ 2:32am

Added Soviet M4 MOLOT Variant with Tactical Nuke (soviets) and made N.O.A.H. only for (allies).

Update: 27 Nov, 2024 @ 5:55pm

Updated description.

Update: 27 Nov, 2024 @ 3:51am

Ore is now easily destroyed like Tiberium.

Update: 29 Oct, 2024 @ 5:49am

Updated Rules.ini and fixed cameo for Iron Sickle.

Update: 29 Oct, 2024 @ 4:08am

Rainbow Nuclear Explosions, Project High Frontier Beams, & Iron Sickle Beams added.

Update: 16 Oct, 2024 @ 4:45am

Changed required structure so Project High Frontier is only for Allies as originaly planned.

Update: 10 Oct, 2024 @ 5:40am

Nuke Tank cameo fixed.

Update: 10 Oct, 2024 @ 5:00am

Uploaded rules.ini with ability to edit Project High Frontier techlevel, damage, & recharge time.