Garry's Mod

Garry's Mod

HATEFUL [Campaign Map]
1-9 van 9 items weergegeven
Update: 26 jun 2024 om 23:58

V2.2

  • Combat music now respects the volume slider in the game settings.
  • Custom music no longer has any sort of effects applied to them (so basically the combat music won't sound like you blast it through a speaker)
  • Misc changes for some parts of the map and functions.

Update: 9 jun 2024 om 13:14

V2.1

  • Fixed scaling human hp to 20% actually slaying them. Oopsies!
  • Small typo fix for the credits text.

Update: 9 jun 2024 om 11:27

V2 : Parasites

Features
  • Added a new level : Parasites. Fight through hordes of the undead in a infested town! Zombies HP are different than the ones in vanilla. Now includes the cut cutscenes of Andy and Leyley inces- Wait, nevermind
  • Replaced "disable permadeath" with "Enable checkpoint" system. It allows you to respawn in places where required (boss battle, regular level, etc etc)
  • Added the option to disable npc ambushes for the specified level.
  • Replaced the current HP regeneration function with something better. This will help a lot during future map developments.
  • Secret stuff that can be found the more you replay the map ;) (or if you noclip...)

General changes & Fixes
  • Changed human npc models to rebels.
  • Cameras at the end of the map are randomized. They can also repeat the same camera screen or the previous one.
  • Expanded the starter room, making it easier to find whatever you need.
  • Small changes around the starter room buttons.
  • Misc changes around the map.
  • Decreased music sound quality to aid with map overall size. This will not be noticable, I promise (unless you use a DAC)
  • Fixed "Disable free stuff" button not removing several items on the map.
  • Fixed several small bugs around the map.

Update: 8 jan 2024 om 21:55

V1.5

  • Fixed songs not stopping when you reach the human boss. I love sorse

Update: 8 jan 2024 om 14:03

V1.4

  • Significantly reduce bsp size by finding a good way to loop mp3 files instead of relying on wav.
  • Kille's work : Fixed Boss randomly disappearing during cutscene (hopefully), fixed toilets disappearing when minions were recalled
  • Fixed audio eating up pc resources (hopefully)
  • Misc changes around the map

Update: 6 jan 2024 om 6:36

V1.3

  • Fixed minions not spawning
  • Changed addon thumbnail. The old thumbnail will be kept for the map preview in the game

Update: 6 jan 2024 om 6:08

V1.2

  • Attempt at fixing the boss teleport bug (Thanks Kille <3)

Update: 4 jan 2024 om 13:34

V1.1

  • Music tracks now loop during gameplay (except for boss). This in turn increased the amount of mb the map has.
  • Fixed more small bugs, as well as doing small changes to the amount of npcs in certain spots.
  • Misc changes around the map.

Update: 4 jan 2024 om 10:39

V1

Initial addon creation. First attempt at making a corridor shooter map...