DayZ
A-6 Secure Containers
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Update: 9 Jan, 2024 @ 3:01am

- Made all Cases re-texture-able. Hidden Selection names are located in the config.cpp

Update: 28 Dec, 2023 @ 1:43pm

- Implemented workaround for RemoveAllItems and ClearInventory from clearing inventory of the secure containers.
- This effectively removes the chance for Admin tools to delete the Secure Containers off of players via strip command.
- By Default, Weapons and Clothing is blocked from going into the secure containers.
- This will be the final mod update for a while, as working out all the mod conflicts and issues today was hectic.

- REMEMBER, if you use Dogtags by Wardog, you NEED to add the compatibility mod to your server pack. PBO is located in the contents. If you do not, the mod will not work correctly, because of scripting limitations.

Update: 28 Dec, 2023 @ 11:15am

- Added PBO for people to pack in their serverpack for Dogtag Compatibility
- SecureContainers cannot be stripped from players anymore via the strip command with admin tools

Update: 28 Dec, 2023 @ 9:08am

- Added work around for RemoveAllitems function from old Init.c methods.

Update: 27 Dec, 2023 @ 5:45pm

- Added init.c example for not having too use player.RemoveAllItems();
- Please read all the notes in that file. I break down everything enough for most people too understand.

Update: 27 Dec, 2023 @ 1:38am

Types file upload

Update: 27 Dec, 2023 @ 1:12am

Update: 27 Dec, 2023 @ 1:09am

Update: 27 Dec, 2023 @ 1:08am