Rivals of Aether
Kirbo
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Обновление: 10 септ. 2024 в 23:14

Patch 1.25 - Some power has been placed inside the boi

General Changes:
~Halloweebo alt added (thanks Garf!)
~Christbo alt added

Dtilt:
+Knockback angle changed from 75 to 80

Dstrong:
+Knockback angle changed from 60 to 45
-Base knockback reduced from 9 to 8

Nspecial - Inhale:
+Divine charge gain when inhaling projectiles increased from 60 to 90 (aka 1 second worth of meter to 1.5 seconds)

Uspecial - Warp Star Ride:
+Fart hitbox Base knockback increased from 7 to 8

Обновление: 17 авг. 2024 в 12:11

Kirbo patch 1.22 - please let this be enough to not make Nspecial toxic (Wishful thinking)

Nspecial:
-Nspecial now has a 20 frame cooldown on use
-Whiff endlag increased from 20 frames to 24 frames
-Grab hitbox size decreased inwards
-Grab endlag increased from 11 frames to 14 frames
-Grab base knockback decreased from 8 to 7.5
+Landing grab now increases the Divine Charge meter by 2 seconds

Обновление: 15 авг. 2024 в 23:28

Patch 1.2: Finally nerfing this stupid Nspecial

Nspecial - Inhale:
-Suction hitbox size decreased to more properly match the visual
-Suction hitbox no longer pulls opponents in when they're rolling or teching (thanks Tdude!)
-Grab hitbox size decreased
-Spit hitbox size increased
-Knockback angle changed from 85 to 75
-Base Knockback decreased from 9 to 8
~Grab code reworked to no longer use Dream Collection Kirby's inhale code. This prevents strange trades where the opponent gets stuck on Kirbo and are left stunned for Kirbo to get a free followup
~Fixed a Bug where trading with Nspecial would cause the opponent to turn invisible until Kirbo hit them again(for real this time)

Обновление: 13 авг. 2024 в 10:46

Patch 1.12: A (not so) quick bug fix patch

Bugfixes:
~Fixed an issue where hitting Kirbo on the same frame Nspecial becomes active would cause the opponent to get put into the grabbed state while Kirbo was free to act.
~(hopefully) fixed an issue where Kirbo's alts would cause game crashes

Обновление: 29 дек. 2023 в 15:28

Patch 1.1: Time to fix some day 1 issues

Fspecial - Slap Em' Silly:
~SFX and VFX updated to make it more obvious the move is happening in the first place
+Added a -1 SDI Multiplier to the first hit
+Increased the hitbox size of all of the grab hitboxes
(These changes were largely done to prevent issues with the move falling out randomly due to the 2nd hit not properly connecting with a spaced connect on an opponent who is SDI'ing out)

Bug Fixes:
~Fixed an issue which caused Kirbo's Nspecial inhale sfx to keep playing if he died mid suck
~Fixed an issue where trading with an opponent with Nspecial would cause the opponent to turn invisible
~Fixed an issue which would cause the game to crash when selecting through alts (Hopefully)

Обновление: 25 дек. 2023 в 8:09

v1.0