tModLoader

tModLoader

High FPS Support
Menampilkan1-10 dari 22 kiriman
< 1  2  3 >
Pembaruan: 16 Mei @ 11:26am

v0.6.6.5
- Added credits for Russian localization to the mod description

Pembaruan: 16 Mei @ 11:19am

v0.6.6.4
- Added Russian translation by Nana Team
- Now provides a more clear exception message when other mods call Mod.Call before this mod is fully loaded

Pembaruan: 12 Mar @ 7:55pm

v0.6.6.3
- Added speculative workaround for rare MonoMod crash caused by adding mulitple IL hooks to the same method while it's being executed.

Pembaruan: 4 Jul 2024 @ 5:09pm

v0.6.6.2
- Compiled on latest tMod version

Pembaruan: 30 Jun 2024 @ 11:25am

v0.6.6.1
- Increased update bail time threshold from 16ms to 33.33ms

Pembaruan: 28 Jun 2024 @ 3:45pm

v0.6.6
- The game will now properly bail out of updates that are taking too long when FPS is capped in the config.
- Description updates.
- Small localization changes.

Pembaruan: 3 Mei 2024 @ 5:06pm

v0.6.5
- Fixed placed and held torch flames animating too fast.
- Fixed animated items (such as souls) animating too fast.
- Fixed flickering item placement previews
- Fixed item placement previews and tile cracks using the wrong view matrix when solid tile optimization is enabled
- Fixed black tile optimization breaking when not near the top of hell
- Interpolated whip animations

Pembaruan: 16 Apr 2024 @ 5:17pm

v0.6.4
- Reduced render latency/stutter when capping FPS.
- Motion Interpolation now forces frame skip off instead of giving a warning when it's enabled.
- Fixed clouds jittering/not parallaxing properly when the player moves.
- Localization updates.

Pembaruan: 16 Mar 2024 @ 3:30pm

v0.6.3
- New gore now clears existing gore keyframes. Very rare gore snapping issue should be fixed now.
- Small Chinese localization update.

Pembaruan: 13 Feb 2024 @ 1:34pm

v0.6.2
- Fixed most tile animations scaling with frame rate.
- Fixed dust created from tile entities scaling with frame rate.
- Disallowed setting FPS limit higher than 1000.
- Fixed openable items dropping their contents at arbitrary locations when there are too many items in the world.
- Fixed item pickup popup text sometimes zipping around when picking up many different items at once.