Don't Starve Together
Item Info Updated
Показване на 11 — 20 от 20 постъпления
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Обновление: 22 ян. 2024 в 15:33

Patch Notes:

Increased the sensivity of ui scale options.

Обновление: 22 ян. 2024 в 14:06

Patch Notes:

Minor bug fix.

Обновление: 22 ян. 2024 в 13:36

Patch Notes:

Added support for planar damage, mod now shows accurate damage values for planar weaponry.
Added support for planar defense, planar defense values are shown in this format '80%+5' with 5 being the planar damage reduction.
Added support for alignments of armors and weapons, if the weapon or armor has an alignment(shadow or lunar) their corresponding damage or armor values will be shown slightly red for shadow aligned and slightly blue for lunar aligned.

Обновление: 22 дек. 2023 в 8:12

Patch Notes:

Added support for polar bearger bin
Optimized the perishtime calculator section of the code

Обновление: 22 дек. 2023 в 6:58

Patch Notes:

Added a new config option to Enable/Disable the mod when the server is using Insight (Show Me+)/Show Me (Origin).
Improved code readability and optimized certain sections.

Обновление: 22 дек. 2023 в 3:23

Patch Notes:

Made config descriptions easier to understand.

Обновление: 22 дек. 2023 в 3:06

Patch Notes:

Added an option to disable spoilage timers and percentage under "Perish info".

Обновление: 21 дек. 2023 в 9:04

Patch Notes:

Enhanced code robustness by implementing a dynamic damage calculation mechanism based on the weapon prefab. This ensures that the mod gracefully handles out-of-scope elements encountered within inst.components.weapon:SetDamage().

Обновление: 20 дек. 2023 в 10:51

Patch Notes:

Fixed Wolfgang's damage multiplier not changing shown damage values (rewritten a new method).

Обновление: 20 дек. 2023 в 8:59

Patch Notes:

Should no longer crash with Wigfrid's shield.
Fixed a bug where item informations could overlap.
Made the mod more future proof with changes in the code.