Total War: WARHAMMER III

Total War: WARHAMMER III

Dynamic Garrisons with Full Settlement Strength
Showing 111-120 of 196 entries
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Update: 4 Apr, 2024 @ 6:30pm

To avoid lower tier units overriding higher tier ones, standardized chaos dwarf priority values as close to vanilla as possible

To do: standardize all modded priority values

Update: 1 Apr, 2024 @ 10:23pm

Fixed a missing chaos dwarf garrison

Update: 31 Mar, 2024 @ 11:10am

Added and adjusted chaos dwarf garrisons of all available landmarks

Update: 30 Mar, 2024 @ 1:15pm

Fixed a duplication issue of monogod port garrison. The heavily garrisoned landmarks of daemons of chaos are beyond repair due to the game's limitation

Update: 29 Mar, 2024 @ 9:35pm

Various minor changes to high elves

Update: 27 Mar, 2024 @ 9:21pm

Overrided instead of deleting some garrison rows to avoid duplication
Standardized dwarf
Changed a priority value

Update: 27 Mar, 2024 @ 11:06am

Added vampire counts missing garrisons to all available landmarks

Update: 24 Mar, 2024 @ 11:38am

Added missing vampire count heroes. Made minor changes to greenskins and Vcounts

Update: 20 Mar, 2024 @ 4:37pm

Various minor changes to greenskins

Update: 18 Mar, 2024 @ 10:46am

Added greenskin garrisons to all missing landmarks. Adjusted greenskin resource garrisons