Stranded: Alien Dawn

Stranded: Alien Dawn

SAD_CommonLib
Showing 371-380 of 381 entries
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Update: 9 Jan, 2024 @ 12:23am

Fix of the fix of the fix of the ceiling placement. Now the traps can be placed again in front of flamethrowers and gates.

Update: 2 Jan, 2024 @ 1:11pm

Fix of the fix of the ceiling placement

Update: 19 Dec, 2023 @ 10:39am

Added a mod property "Optional" that makes the mod not mandatory in saved games if missing (e.g. UI mods).

Update: 18 Dec, 2023 @ 11:38pm

FixChangedModID could be used to remove a mod from the mod list in a saved games, when the new_id argument is empty.

Update: 18 Dec, 2023 @ 11:31pm

FixChangedModID could be used to remove a mod from the mod list in a saved games, when the new_id argument is empty.

Update: 18 Dec, 2023 @ 7:32am

Fixed savegame loading

Update: 18 Dec, 2023 @ 5:43am

Fixed placement of flat buildings on ceilings (e.g. Hot air balloon).

Update: 17 Dec, 2023 @ 12:39pm

Added a way to fix a changed mod ID in saved games

Update: 17 Dec, 2023 @ 7:47am

Added link to the fixes page.

Update: 17 Dec, 2023 @ 7:28am

Fixed the traits "Liberated" and "Cognitive stabilizers" in saved games