Total War: WARHAMMER III

Total War: WARHAMMER III

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Showing 71-80 of 94 entries
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Update: 21 Dec, 2023 @ 2:07am
by Rhox

Slaurith innate skill unit_set fixed

Update: 20 Dec, 2023 @ 3:10pm
by Rhox

Arbaal favored Climate change,
Arbaal effect's Doggy unit_set fixed,
Now Arbaal should be able to reach the first settlement
Arbaal Battle voice fixed

Update: 20 Dec, 2023 @ 3:03am
by Rhox

Slaurith effect bundle icon

Update: 20 Dec, 2023 @ 1:31am
by Rhox

Arbaal Spawn's general portrait thing

Update: 19 Dec, 2023 @ 9:03pm
by Rhox

Khorne Skull: Fixed the issue of overriding vanilla's saved value

Update: 19 Dec, 2023 @ 8:52pm
by Rhox

Reverting to two patches before due to some critical bug

Update: 19 Dec, 2023 @ 7:43pm
by Rhox

Removed some out() as it was just for debugging

Update: 19 Dec, 2023 @ 7:42pm
by Rhox

Slaurith skill node position fix
Added a script that adds skulls if the battle was visible to the player Khorne

Update: 19 Dec, 2023 @ 4:22am
by Rhox

Slaurith - Jungle, Hrothyogg - Savanah suitable
Changed one of the unique skills of Slaurith as it was giving an ability another vanilla skill was already giving
Changed Slaurith's battlefield porthole
Changed Slaurith's battlefield attack animation to Helbrass' as Tzar Guard's one didn't had any splash attack

Update: 17 Dec, 2023 @ 4:55am
by Rhox

Icon and loc for Burlok
UI meter skin for Karitamen