Age of Wonders 4

Age of Wonders 4

ASCENSION MOD - REPENTANCE
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Opdatering: 1. mar. 2024 kl. 7:47

Opdatering: 1. mar. 2024 kl. 7:37

Ruthless Raiders: Temporarily disabled due to causing crashes on realm creation.

Primal units:

Darter: +10 hp, +1/+1 def/res
Protector: +15 hp, +1 res
Spirit Tracker: +15 hp, +1/+1 def/res
Animist: +15 hp, +1/+1 def/res
Primal Charger: +15 hp, +1/+1 def/res, +3 armor bypass
Ancestral Warden: +15 hp, +1/+1 def/res, +3 armor bypass

Opdatering: 1. mar. 2024 kl. 7:05

Opdatering: 1. mar. 2024 kl. 6:43

Opdatering: 1. mar. 2024 kl. 6:28

Opdatering: 1. mar. 2024 kl. 5:12

Opdatering: 29. feb. 2024 kl. 18:24

Opdatering: 29. feb. 2024 kl. 14:01

Opdatering: 29. feb. 2024 kl. 13:02

Opdatering: 29. feb. 2024 kl. 7:36

Ascension Patch 4.69: The BIGGEST™ Patch (AKA Primal Fury+Wolf Compatibility) is now out after several days of hard work!

Key Features:

Throne City: Reverted to grant +40 Imperium, the modifier is no longer globally granted
Reaper: -30 Health, Finger of death is now 3 range + unblockable damage + leave one action, base attack is now 16/16 phys/frost with no piercing/breaching
Gold Golem: Is now once again an elemental
Feudal Culture: Affinities: 1/1 nature/order -> 2/1 nature/order
Barbarian Culture: 1/1 chaos/nature -> 2/1 chaos/nature
Barbarian Ritual of Alacrity: cooldown: 3 -> 5 turns
Frost/Fire/Obsidian/Gold Dragons + Balor: Base attack is now 12/12 phys/respective damage type
Lightning Torrent: -5 res -> -3 res
Astral Attunement: is now the vanilla version
Astral omen: now grants 3 random buffs instead of 1, but no steadfast/evasion
Sacrificial Slaughter: now functions as intended in tome of chaos channeling
Skald: reverted to last patch's version
Tome of Souls: Now functions correctly, additionally has the raise zombies spell added to it
Tome of Necromancy: Now functions correctly
Wicked Reanimation: Now functions correctly once again
Invoke the Void/Call Forth the End: No longer crash the game if used while having mana channelers
Mana Channelers: No longer increases summon mana cost by 20%
Reclaimers: 2/2 chaos/materium -> 3 materium
Merciless Slavers: -10 alignment -> -50, renamed to Worldburners with an additional new LORE entry(!) chaos affinity gained: 1 -> 2, no longer grants the routing unit part of the trait
Infectious Insanity: Reverted to vanilla + Insanity on fail -> Stunned on fail
Exemplar: +1 resistance
Wrath of the emperor/destructive regrowth/pyroclastic eruption/abyssal flames/condemn army/earth shatter: now correctly apply their debuffs instead of damage

Shrine of Smiting: reverted to old version
All new mount traits + herbivore/pack tactics: cost reduced by 1
Druid of the Cycle: now correctly has sacrificial blight enabled
Druidic Terraformers: effect unchanged, but now grants 6 (SIX) Nature affinity.
Hermit Kingdom/Fabled Hunters: Reverted to old versions
Powerful Evokers: NEW EFFECT (in addition to old one): Each currently alive Battle Mage/Support unit on your side grants +5% Spell Damage (for combat damage spells)
Tyrant's Will, Divine Herald and Legendary Warrior skills from Champion Ascension Tree: now function correctly
NEW FEATURES SUCH AS NEW CULTURE/TOMES/HERO CAP: will remain unchanged until further experimentation with them in vanilla showcases their power level

The following Units have had their model size rescaled (this change is purely visual)

Balor: 2x
Gold Golem: 1.5x
Herald of War: 1.5x
Frost/Fire/Gold/Obsidian/Bone Dragons: 1.2x
Ironclad/Warbreed: 1.25x
Progenitor Golem: 1.4x
Severing Golem/Shrine of Smiting: 1.2x
Karagh/Horned God/Lost Wizard: 1.3x
Earth Titan: 1.8x

Endag — Today at 17:39
So what are you waiting for? Go and obliterate the opposition with your now-properly-sized demon lords! (actual size may not be same as image provided)