Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Ω Merchant Raiders Expanded - Addon for Merchant Raiders and SirCampalots Extended Tech Tree Mod.
Viser 1-10 af 11 forekomster
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Opdatering: 8. aug. kl. 11:29

Version 1.2.0

Preliminary update to make Merchant Raiders Expanded compatible with Cosmoteer 0.30.0 which added in a new faction.

Opdatering: 10. okt. 2024 kl. 8:51

Patch notes 1.1.3

- Since the base Merchant Raiders mod has the supercarriers added, the carrier missions in this addon are now updated.

Opdatering: 14. aug. 2024 kl. 9:55

Version 1.1.2b
- Implemented more proper fix for the issue that was fixed with the previous bugfix version (1.1.2a)

Opdatering: 13. aug. 2024 kl. 0:41

1.1.2a fixes a bug with the mod decreasing the number of fugitive bounty missions.

Opdatering: 9. aug. 2024 kl. 3:15

Version 1.1.2
- Added the laser fighters to the higher tier merchant raider bases.

Opdatering: 24. juli 2024 kl. 12:01

Version 1.1.1

- Added new bounty mission type to destroy a merchant raider carrier.

Opdatering: 1. juli 2024 kl. 12:25

Version 1.1.0 will support Cosmoteer version 0.26.2 from now on. Previous versions will no longer work due to changes in how stuff is spawned (the new sectors that have been added to the game).

Opdatering: 20. maj 2024 kl. 4:21

- Added refactioned merchant raider ships to the merchant bases (partially replacing the splitter ships).
- Added spy base mission set similar to the ones from the base mod.

Opdatering: 5. apr. 2024 kl. 5:30

- Added fighterbombers that help protect the merchant raider bases.
- Added premium fighters (relatively rare)

- Minor rebalance of the other fighter spawns to fit in the new fighterbombers.
- Some other small tweaks I may have forgotten about.

Opdatering: 19. jan. 2024 kl. 7:05

Version 1.0.1

- Added more varieties of fighters
- Added the pirate lootboxes