Zombie Panic! Source

Zombie Panic! Source

Highrise (The Hidden)
Viser 1–7 av 7 bidrag
Oppdatering: 16. des. 2023 @ 14.04

-Minor typo fix

Oppdatering: 16. des. 2023 @ 12.41

A4-1:
-Version/timestamp will now be printed in console upon connecting.
-All shared materials will be precached on startup (the script was precaching only models and sounds before).
-Potential fix for "Team Validator" randomly breaking when round has started/ended.
-Max HP regeneration for The Hidden raised from 75 to 80.
-Solved the upload folder mixup from earlier.

Oppdatering: 14. des. 2023 @ 17.52

A4-hotfix4:
+Fixed oversight in the code where text chat would be blocked for all players except those on Human Team.

Oppdatering: 13. des. 2023 @ 9.07

A4-hotfix3:
+Another attempt to fix for Loadout Menu.
+Added '!weapons' command (fallback if loadout explodes anyway).

Oppdatering: 12. des. 2023 @ 18.56

A4-hotfix2:
+Fixed round timer causing the wrong "Win HUD Text" to be displayed when it reaches 0:00

Oppdatering: 12. des. 2023 @ 13.48

A4-hotfix:
+Fixed weapon distribution when selecting items before round starts (now it is only called on round startup)
+Buffed Super Shorty damage multiplier (0.3 >> 0.5)
+Replaced Armor with Green Inoculator
+Green Inoculator will now give +50 HP to max HP (only once).

Oppdatering: 10. des. 2023 @ 6.06

A4 (Workshop Release):
+Added basic loadout system for Humans.
+Added "Less Lethal Launcher" (shoots poisonous bolts that remove 10% of Stamina per hit and cause temporary bleeding effect).
+Added AK47 to item table.
+Added Super Shorty to item table.
+Reduced the fuse timer for Pipebomb (2 seconds now).
+Slightly buffed the damage output from firearms (more accurate to original mod values).
+Reduced starting health for The Hidden from 150 to 125 HP.
+Reworked health management for The Hidden (regeneration is now allowed up to 75 HP).
+Improved BOT-Kicking (now it checks SteamID32 instead of simple "CBasePlayer.IsBot()" crap that doesn't work on custom bots).