Hearts of Iron IV

Hearts of Iron IV

KR Tech Extension
Viser 11-20 af 46 forekomster
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Opdatering: 16. juni 2024 kl. 3:25

Update 1.1.3 (HoI4 1.14.6/KR 1.1.3 release) (Part 5)
- Fixed "Expanded Extra Fuel Tanks" ship module description not appearing due to wrong lockey.

Opdatering: 10. juni 2024 kl. 13:46

Update 1.1.3 (HoI4 1.14.6/KR 1.1.3 release) (Part 4)
- Add "Dynamic Version Numbering" support for the Tank Designer.

Opdatering: 10. juni 2024 kl. 13:04

Update 1.1.3 (HoI4 1.14.6/KR 1.1.3 release) (Part 3)
- `special_force_cap` nerf for AAT's Special Force Doctrine tree from HoI4 patch 1.14.6

Opdatering: 7. juni 2024 kl. 1:25

Update 1.1.3 (HoI4 1.14.5/KR 1.1.3 release) (Part 2)
- Lots of errors fixed from CWTOOLS, no other gameplay changes.

Opdatering: 4. juni 2024 kl. 6:22

Update 1.1.3 (HoI4 1.14.5/KR 1.1.3 release)
- Expand Tank Chassis tech tree down to 1960, alongside new tank modules such as Improved Composite Armour, Appliqué ERA, Stabilizer IV, etc.
- New 1950s Medium and Heavy Tank turrets for minor nations (Unlocked by researching the 1955 MBT tech)—This allows you to upsize your gun by 1 size for a minor reliability penalty. Light tanks will also get their Tier-2 turret faster in 1947 to simulate historical late/post-war modifications.
- New "Vector Thrust Nozzle" and "Hyperbolic Radio Navigation" plane modules.
- "Jagdwagen" dune buggies as armoured cars for Mittelafrikan and German East Asian tech trees.
- Assault Helicopter Support Company now provides a 20% soft attack bonus for Air Assault battalions.

This is likely NOT savegame-compatible; if you have an unfinished playthrough - grab the ParadoxMod copy of this mod[mods.paradoxplaza.com] to continue your existing game.

Opdatering: 22. maj 2024 kl. 7:26

Update 1.1.2 (HoI4 1.14.5/KR 1.1.3 release) (Part 5)

- AI research priority update for trains equipment from KR patch 1.1.3.

Opdatering: 7. maj 2024 kl. 11:19

Update 1.1.2 (HoI4 1.14.5/KR 1.1.2 release) (Part 4)

- Air Assault units are now paradroppable.

Opdatering: 7. maj 2024 kl. 4:58

Update 1.1.2 (HoI4 1.14.5/KR 1.1.2 release) (Part 3)

- Forgot to Feldgrau-ized Belgian mechs to better mech the rest of the tree (instead of orange/tan like their tanks)

Opdatering: 7. maj 2024 kl. 4:30

Update 1.1.2 (HoI4 1.14.5/KR 1.1.2 release) (Part 2)

- Fix the swapped Cruiser V and Cruiser VI icons.
- Fix missing icon for Belgian mechanised vehicles.
- Some file optimisation, should hopefully load up a bit faster from reduced file size. (For more impactful optimization we might want to touch the texture files for 3D models, but I'm a bit of an amateur in that regard so I'm not going to touch them anytime soon)

Since this is 100% compatible with previous 1.1.2 savegames, I'm keeping the old release number for this mini-hotfix.

Opdatering: 5. maj 2024 kl. 12:14

Update 1.1.2 (HoI4 1.14.5/KR 1.1.2 release)
- The American tags (USA/NEE/CSA/TEX/PSA + all those KX ones) techs now have default tech names & GFXs, i.e. "Lockheed AH-56 Cheyenne" instead of "Attack Helicopter".
- Fix wrong AI weighing for Rocket Artillery techs.
- Fix missing Thai Rocket MIO icons.
- Fix Submarine 4-6 not having access to Torpedo Controller Module.
- Some other misc. fixes for KX side of things.

This is likely NOT savegame-compatible; if you have an unfinished playthrough - grab the ParadoxMod copy of this mod[mods.paradoxplaza.com] to continue your existing game.