Garry's Mod
LEGO hud customized
Hiển thị 1-10 trong 12 mục
< 1  2 >
Cập nhật: 26 Thg09 @ 1:42am
bởi NFlamel

FIX:

- From now on, player model masking will always be in the correct position.

- You no longer need to hold down the Camera and Gravity Gun for so long.

- From now on, the Lego weapons selector is disabled by default.

Cập nhật: 25 Thg09 @ 5:32am
bởi NFlamel

2.0 UPDATE:

- Expanded slider

- Modified weapon selection HUD (can be disabled)

- Default health HUD can now be enabled

- Toolgun texts are no longer blocked by the playermodel

- Menu interface completely redesigned

- New Lego-style animation (can be disabled)

- Multiple hearts now appear without pixelation


KNOWN BUGS:

- During gameplay, changing the resolution (or if the "Disable LEGO HUD" option is enabled at the start) shifts the player model's mask, blocking it (it returns to its original state when the map is restarted).

- You need to press and hold the Camera and the Gravity Gun a few tenths of a second longer

Cập nhật: 3 Thg01 @ 7:19am
bởi NFlamel

UPDATE:

- With more lives, more hearts will appear

- Added a FOV slider to make playermodels that are too large visible.

- Added a Team Fortress 2 Font.

Cập nhật: 3 Thg01 @ 6:42am
bởi NFlamel

Cập nhật: 3 Thg01 @ 6:30am
bởi NFlamel

Cập nhật: 5 Thg12, 2023 @ 5:36am
bởi NFlamel

UPDATE:

- I added a steel heart to suit

Cập nhật: 4 Thg12, 2023 @ 4:39am
bởi NFlamel

I just simplified the code

Cập nhật: 4 Thg12, 2023 @ 3:59am
bởi NFlamel

FIX:

- I accidentally deleted the bodygroup part in the code, so now I've restored it.

Cập nhật: 4 Thg12, 2023 @ 3:43am
bởi NFlamel

FIX:

- Performance is now much better

Cập nhật: 3 Thg12, 2023 @ 2:24pm
bởi NFlamel

UPDATE:

- The "HUD fixed for lego characters" option has been deleted, because from now on it should be visible at all sizes (there are still models that don't fit, I can't do much with that)

- Added suit counter for health