RimWorld

RimWorld

MIM - WH40k Space Wolves
Showing 11-20 of 37 entries
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Update: 22 May, 2024 @ 9:29pm

05/04/2024: XML update
- 1.4: Missing keyword extension added.

15/04/2024: XML update
- 1.4/1.5: Research position updated.

13/05/2024: XML update
- 1.4/1.5: Apparel names revised.
- 1.4/1.5: Chapter Serfs armor set now requires space wolves research as a prerequisite.
- 1.4/1.5: Canis Helix now starts from severity of 10%, and increases 10% per day, so roughly within 10 days your pawn will get the xenotype if they were baseliner.

14/05/2024: XML update
- 1.4/1.5: Keyword added / updated for each pawn kind.
- 1.4/1.5: Custom Bestowing Ceremony related items moved to Royalty Library to avoid code conflict.
- 1.4/1.5: Bestower / Bestower Guard pawn type added.
- 1.5: Newly spawned player Space Marines now have 19 level Gene-Seed from the beginning. This only applied to 1.5 since the base function not available at 1.4.

21/05/2024: XML update
- 1.5: Xenotype giver changed - now when Gene-Seed reaches max level, the pawn will automatically get one xenotype out of three - Space Wolves, Long Fang or Wulfen. Previously they had two set of mutations, but it seems like that mechanism broken some rendering function. Hence, I've completely changed the mechanism.

23/05/2024: XML update
- 1.5: Added Muffalo and Dromedary as a side option for caravan animals to avoid any unexpected error.

Update: 20 May, 2024 @ 2:31pm

[Auto-generated text]: Update on 5/21/2024 6:31:51 AM.

Update: 14 May, 2024 @ 7:45am

[Auto-generated text]: Update on 5/14/2024 11:45:32 PM.

Update: 12 May, 2024 @ 7:47pm

[Auto-generated text]: Update on 5/13/2024 11:47:41 AM.

Update: 14 Apr, 2024 @ 9:26am

27/11/2023: Just Thumbnail changes.
07/12/2023: Textures replaced by High-res version. Some NPC labels changed. Error related to player default pawnkind fixed.
10/12/2023: XML tuned to solve Dreadnought related red errors.
14/12/2023: Retrospective - internal xml tuning / research prerequisites slightly revised.
09/01/2024: Hotfix - Fixed red error for compatibility patch with Warhammer 40.000 - Genes. Sorry for the huge spamming...
14/01/2024: Ability / Ideo role reworked - check Adeptus Astartes Core mod's update log for the details.

26/02/2024
- New xenotype: Space Wolves, Long Fang, Wulfen. Long Fang and Wulfen requires Biotech Expansion - Mammalia below for full functionality. Wulfen has several disadvantage like more aggressiveness and disabled most of the work types, but may have some bonuses if Biotech Expansion - Mammalia enabled.
- New Hediff: Gene-seed (Space Wolves)
- New Hediff: Canis Helix. Gene-seed (Space Wolves) will give this hediff to pawn. With Severity increase, hediff gives melee hit chance / dodge chance / move speed / melee damage factor bonus to pawn. Also, it gives brawler and nimble trait to pawn eventually. When fully matured, your pawn's xenotype will be changed by RNG - either staying as Space Wolves, or 50% chance to became long fang (only have additional fang gene if Biotech Expansion - Mammalia enabled) and 25% chance to became Wulfen. Currently this mutation will be happened immediately for the testing purpose.
- Currently considering to add weapon restrictions for Wulfens as well as very small chance of transform them into Fenrisian Wolf permenatly, but these functions are not yet implemented from performance point of view (weapon restriction) and lore-compliance (Fenrisian Wolf transformation).
- Royal titles will be release at later stage, possibly by the end of visual update.

26/02/2024 #2
- Additional tuning for Wulfen Gene - now utilize Biotech Expansion - Mammalia only for additional functionalities. Using dedicated headtype instead of ear / nose cosmetics. Check new screenshots for with / without helmet.
- Wulfen now has weapon restriction - currently no weapon can be equipped by wulfen (unless he held it before the transformation). I'll add Stormfrag auto-launcher and wulfen hammer (maybe along with thunder hammers for normal marines) later on.

27/02/2024
- Armors updated: Mk 7 Blood Claw (helmet Mk6), Grey Hunter, Long Fang (helmet Mk4), Wolf Guard.
- Armors updated: Carapace Wolf Scout (an invisible helmet equivalent to veteran power helmets of other chapters)
- Research tree: Now space wolves uses their isolated research tree within Astartes research tab.
- Canis Helix now starts from severity 0.01, and severity increases 0.01 per day (requires 97 in-game days to fully matured and mutated).

27/02/2024 #2 For the record, I'm not furry lover.
- Mk 6 Blood Claw, Grey Hunter, Long Fang and Wolf Guard armor sets added.

28/02/2024
- Terminator, Battle Leader (Lieutenant), Wolf Priest (as Chaplain) armor sets updated. Any idea about Rune Priest...?

28/02/2024 #2 One last patch will be pushed once additional wulfen heads added, but everything is battle readied from functionality point of view.
- Apothecary armor added - however, basically it's switchable variation of Wolf Priest, and has exactly same visual. If you already have Chaplain version Wolf Priest armor, now you have gizmo to switch it to apothecary version if you enabled VFE
- Iron Priest, Rune Priest, Wolf Lord, Dreadnought, Wulfen Dreadnought added.
- New Hediff: Wulfen Gene-seed. To avoid further mutation from Wulfen to other xenotype.
- Chapter Serfs / Auxilia armor set added.

03/03/2024
- Gene-seed now became un-tradeable.
- Backstory related errors fixed.
- NPC pawn label changed - from Skyclaw to Blood Claw

07/03/2024: Fixed failed patch operation for Genes mod.

14/03/2024: Pre-1.5 update
- Minor visual glitch fixed.
- Dependency with VEF now changed to an optional - yet, not fully tested for 1.4

23/03/2024: XML update
- 1.4/1.5: Faction mod extension added for custom bestowing ceremony. Basically they will gives you 1 psylink level (I can't remove it otherwise it will causes red line error) and gene-seed basement and glitterworld medicine x 5. Requires Royalty Libraries.
- 1.5: Keywords added to each PC / NPC pawns
- 1.4/1.5: Royal Favor icon fixed.

25/03/2024: XML update
- 1.4: Housekeeping activity for errors after 1.5 beta.
- 1.4/1.5: Separated bestower / bestower guard pawn kind added to let the faction hostile to you when you kill them.

29/03/2024: XML update
- 1.4/1.5: Psycast ingestion for rune priest.
- 1.4/1.5: Bestower / Bestower guard updated.

01/04/2024: Retrospective: xml fix
- 1.4/1.5: Xenotype giver now markes as mayrequire biotech so it won't bother you anymore if Biotech is not enabled.
- 1.4/1.5: Misconfigured Gene-Seed prerequisite research fixed.

Update: 5 Apr, 2024 @ 5:07am

[Auto-generated text]: Update on 4/5/2024 9:07:46 PM.

Update: 31 Mar, 2024 @ 10:41am

[Auto-generated text]: Update on 4/1/2024 2:41:06 AM.

Update: 28 Mar, 2024 @ 8:20am

[Auto-generated text]: Update on 3/29/2024 12:20:48 AM.

Update: 25 Mar, 2024 @ 5:45am

[Auto-generated text]: Update on 3/25/2024 9:45:13 PM.

Update: 22 Mar, 2024 @ 10:49pm

[Auto-generated text]: Update on 3/23/2024 2:48:55 PM.