Garry's Mod

Garry's Mod

Source Props and Fixes
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Update: 25 Sep @ 6:55pm

I fixed like one sign that had skinfamilies

Added
- Cement Truck
- Sacrifice Pickup Trucks
- Armored Delivery Van


I do plan on fixing up and adding more assets.

Update: 6 Sep @ 7:04pm

Added the following

Changes:
- Added a new light skin for the ambulance that uses the L4D2 texture.

New Props added:
- Delivery Van (Armored one will be added later, this prop actually has a higher quality texture that's unused in the files)
- Bus01 (This one is the only changed one, you can now choose the L4D1 or L4D2 version as a skin)
- Flatnose Truck
- 2001 SUV
(These 2 didn't have issues, I just added them for free content)

Funreal things (Will remove if they say so):
- L4D2 Police Car and Taxis (Urban and Rural)
- 78 Pickup
- Church Bus (Is now fully rendered)
- Utility Truck (Fixed all around)
- Airport Fuel Truck

Update: 31 Aug @ 7:00pm

I fucked up and removed the physics on one prop.

In return you get
- Wrecked Flatnose Truck: Coloring it no longer colors the glass
- Longnose Truck: Fixed via an edit from Funreal (will be removed if they wish.)

Update: 31 Aug @ 7:13am

Added the following
- Ellie's RNG Bus and Truck: Originally ported by Dr. Gordon Freeman, Ph.D they worked fine, however the lack of skin control made it difficult to make screenshots.
- Fixed 2004 Pickup and Humvees by Funreal (Originally ported by Cedaguy, but they were conflicting with L4D2s files, if they wish for me to remove them I will no questions asked)

Update: 16 Aug @ 5:34am

- Added the 2 Sofas from CS_Office

So these exist in L4D2, but they are fully modeled, despite this they are lower in texture quality (thanks Xbox 360) and I had to replace them with the one from CS:S.

Update: 15 Jun @ 2:05pm

- Added skin for Ambulance

Update: 2 Jun @ 7:28am

Happy Pride Month btw

Added the following

Dumpster from (BM): This props has issues with L4D mounted where either the model from Black Mesa or L4D would take either place in either of the respective games maps. Fixed by renaming the model itself so you can use it.

Utility Truck (BM): This prop also had conflicting issues mainly due to the Texture from L4D, the model itself worked fine. I have added merged windows :)

Receiver Cart (BM): No matter what you could never see this prop unless you added it manually to your add-ons folder, this texture wouldn't be seen mainly due to the base HL2 assets. I added a separate model so you could use it.

More Black Mesa assets may be added in the future, if you know of any please comment which props specifically, and do provide a screenshot if possible.

Update: 3 Mar @ 12:10pm

Added Props
- L4D1 Trashcan
- L4D1 Luggage
- L4D1 Newspaper Boxes (With glass attached to it)
- L4D1 Cafeteria Table
- L4D1 Wire Spools
New Additions
- The CS_Militia Boxes now have a skin for both the L4D2 and L4D1 varaint
- The CS_Office Vending Machine has been replaced by the L4D2 counterpart in the Props_Office folder due to broken UV map, now includes a L4D1 variant.
- All the normal cars have a skin between the L4D2 and L4D1 varaint, issue for L4D1 is if colored the entire car will be colored, no clue why atm.

Update: 20 Dec, 2024 @ 11:29am

- Fixed Translucent Ambulance bodygroup for the L4D1 Ambulance

Update: 18 Dec, 2024 @ 6:53pm

Just some small fixes that may be better for storage
- The Triage Tent now has 2 Skins 1: Blue Biohazard, 2: Orange Biohazard
- L4D1 Ambulance has a bodygroup for the Translucent Glass/Lights on model
- Quarantine Barrier is now just 2 skins.