SpaceEngine

SpaceEngine

Plutonian Empire's Terrain Mod
Viser 11-20 af 30 forekomster
< 1  2  3 >
Opdatering: 7. juli 2024 kl. 22:49

1.7.0: Re-added deeper ocean basins. Shorelines are hit and miss, unfortunately. Also re-added Selenas/IceWorlds; their issues seem to be mostly fixed now.

1.6.0: Removed the ugly squigly lines from some planets.

1.5.4: Some fixes.

1.5.3: Attempted to add generation of Mountain Glaciers.

1.5.2: More tweaks.

1.5.1: Some tweaks.

1.5.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.4.1: Fixed a long standing problem with airless bodies.

1.4.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.

Opdatering: 3. juli 2024 kl. 18:30

1.6.0: Removed the ugly squigly lines from some planets.

1.5.4: Some fixes.

1.5.3: Attempted to add generation of Mountain Glaciers.

1.5.2: More tweaks.

1.5.1: Some tweaks.

1.5.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.4.1: Fixed a long standing problem with airless bodies.

1.4.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.

Opdatering: 2. juli 2024 kl. 22:35

1.5.4: Some fixes.

1.5.3: Attempted to add generation of Mountain Glaciers.

1.5.2: More tweaks.

1.5.1: Some tweaks.

1.5.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.4.1: Fixed a long standing problem with airless bodies.

1.4.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.

Opdatering: 13. juni 2024 kl. 17:14

1.5.3: Attempted to add generation of Mountain Glaciers.

1.5.2: More tweaks.

1.5.1: Some tweaks.

1.5.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.4.1: Fixed a long standing problem with airless bodies.

1.4.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.

Opdatering: 10. juni 2024 kl. 20:36

1.5.2: More tweaks.

1.5.1: Some tweaks.

1.5.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.4.1: Fixed a long standing problem with airless bodies.

1.4.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.

Opdatering: 26. maj 2024 kl. 16:18

1.5.1: Some tweaks.

1.5.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.4.1: Fixed a long standing problem with airless bodies.

1.4.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.

Opdatering: 28. apr. 2024 kl. 3:28

1.5.0: Yeeted the selena/iceworld mod -- They were such a PITA they weren't worth the troubles. Also finally made hills2Fraction more like Appalachia for some worlds as originally intended.

1.4.1: Fixed a long standing problem with airless bodies.

1.4.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.

Opdatering: 18. apr. 2024 kl. 10:50

1.4.1: Fixed a long standing problem with airless bodies.

1.4.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.

Opdatering: 15. apr. 2024 kl. 16:01

1.4.0: Reverted the mountains, hills, canyons, and rivers to the original codes they were inspired from, with some tweaks.

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.

Opdatering: 11. apr. 2024 kl. 5:10

1.3.3: Hotfix for public beta users.

1.3.2: Bugged lava worlds should look better now. Still flat, unfortunately.

1.3.1: Gas giants too desaturated. Reduce desaturation.

1.3.0: Added gas giants from my old 0.980 mod. This is the absolute limit as to what I can add to Steam. Also fixed the clouds on tidally locked worlds.

1.2.0: Tweaked generation on Terras and clouds, added the old Selena/IceWorld height mod from 0.980 with no modifications.

1.1.3: Quickfix for ice caps. Oceans should cut through them slightly less often now.

1.1.2: Quickfix

1.1.1: Quickfix for main branch.

1.1: Removed RM.pak

1.0: Initial Release.