Stellaris

Stellaris

Megastructure on Planet
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Update: 13 Oct, 2024 @ 2:04am

v1.7.2
大改地面巨构建造面板以及建造花费/速度
修复bug
改善性能
增加法令,用于虚境之孔快速取消虚境cd

Update: 8 Oct, 2024 @ 2:32am

v1.7.1f3
降低人口要求至25,与博物天枢DLC相匹配
Decrease pop requirement to 25 as Grand Archive DLC

Update: 28 Sep, 2024 @ 11:54pm

v1.7.1f2
改变科技的权重计算方式使之更合理
Change the way technology weight is calculated to make it more reasonable

Update: 28 Sep, 2024 @ 12:27am

v1.7.1f1 - hf1

Update: 27 Sep, 2024 @ 8:56am

v1.7.1f1
修改了重新充能的计算方式
将本mod的巨像武器和轰炸姿态的目的地选定改为在星球决议中进行
修复了一个bug

Update: 25 Sep, 2024 @ 12:07am

v1.7.1
现在AI会通过(与玩家一样的)局势来建造地面巨构了
优化了对产业革命的兼容代码
Now AI can build ground megastructures through situation (same as players)
Optimize compatibility code for Production Revolution

Update: 21 Sep, 2024 @ 9:05am

v1.7.0f2 - hf2

Update: 19 Sep, 2024 @ 6:12pm

v1.7.0f2 - hf1

Update: 17 Sep, 2024 @ 11:21pm

v1.7.0f2
现在开局设置会随机选择一个玩家帝国触发,而非所有国家都会触发
Now planetmega game start option panel will be triggered in only one player empire randomly chosen

Update: 10 Sep, 2024 @ 7:25pm

v1.7.0f1
删掉了原本覆盖原版的代码,取而代之的是通过on_terraforming_complete和on_planet_class_changed(隐藏式)触发的重建地面巨构事件planetmega_mod.30

Deleted the original code that covered vanilla, and replaced it with the reconstruction event of the ground megastructure plantmega_mod.30 (hiddenly) triggered by on_actions on_terraforming_complete and on_planet_class_changed