Victoria 3

Victoria 3

Imperia Roleplay
Showing 1-10 of 26 entries
< 1  2  3 >
Update: 19 May @ 1:49am

v0.11.0
* Lignite coal, a weaker coal variant, has been added
- For gameplay purposes, lignite mines produce normal coal, just in smaller quantities, but with greater pollution.
* British Republics can now select a new flag from a selection of 5
* Krakatoa now makes sense in large multiplayer games
* Private allocations have been decoupled from economic laws and can instead be configured through the budget tab
* Foreign Policy signalling "laws", for Roleplay purposes.
- Change them through the diplomacy tab!
* Add Wargoals during war
- Based on this mod, https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3390504397, just bugfixed
* Unified Roleplay Primer decision that can only be pressed before 1840
* Bug fixes!

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.11.0

Update: 29 Dec, 2024 @ 11:24am

Minor balance
https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.10.4

Update: 29 Dec, 2024 @ 10:55am

Balance update
https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.10.3

Update: 15 Dec, 2024 @ 9:38am

Patch for vanilla 1.8.6
https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.10.2

Update: 28 Aug, 2024 @ 9:45pm

Patch for the vanilla 1.7.6 update

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.7.7

Update: 10 Aug, 2024 @ 2:25am

Dirty fix to prevent a second Frankfurt conference, will be fixed later in a save incompatible way.

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.7.6

Update: 27 Jul, 2024 @ 2:08pm

Fixed Shaders;

https://github.com/Imperia-Development-Victoria-3/Imperia-Releases/releases/tag/V0.7.5