Jagged Alliance 3

Jagged Alliance 3

The legion comes for you
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Update: 29 Feb, 2024 @ 8:06am
by Sig

Improved the description of how the chance of attack works.
Used the new 1.5.1 "hide in new game menu" tag to fix the blank rules issue. Eternal thanks to the developers for helping me with this issue.

Update: 21 Feb, 2024 @ 7:41am
by Sig

Used the new 1.5.1 "hide in new game menu" tag to fix the blank rules issue. Eternal thanks to the developers for helping me with this issue.

Update: 6 Feb, 2024 @ 9:35am
by Sig

Removed the 1% chance from the mod options since it was making the value stuck at 1% until game restart after selecting another one.
Added tags for the workshop.

Update: 6 Feb, 2024 @ 9:25am
by Sig

Removed the 1% chance from the mod options since it was making the value stuck at 1% until game restart after selecting another one.
Added tags for the workshop.

Update: 30 Dec, 2023 @ 1:04pm
by Sig

Removed C20 as a target sector.

Update: 24 Dec, 2023 @ 8:19am
by Sig

Improved description in workshop and in game options.

Update: 24 Dec, 2023 @ 8:02am
by Sig

Improved description in workshop and in game options.

Update: 18 Dec, 2023 @ 10:07am
by Sig

Resaved for performance optimization.
Checked and tested in 1.4 and it seems all is as it should be. Ubahn sectors not added yet as I still have to play them and see if it is a good idea to send squads there.
Removed test version from the title.

Update: 21 Nov, 2023 @ 9:41am
by Sig

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You can now select the attack chance in the mod options in the main menu, you can thank rato, it is thanks to him that this became possible.

Update: 20 Nov, 2023 @ 4:57pm
by Sig

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I realized I hadnt added D11 and D12 as sectors that could be attacked, now they can.
Added a warming in the description, about potential compatibility issues with mods that alter squad activity in the satellite map.