Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Malachi (LOB)
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Mis à jour le : 5 janv. 2024 à 19h50

adjusted distance penalty bc the character sucked
removed hurtbox from scythe because it only caused problems

Mis à jour le : 30 déc. 2023 à 13h33

fixes

Mis à jour le : 30 déc. 2023 à 13h20

made the character worse lol

Mis à jour le : 14 nov. 2023 à 21h36

nerfs to zoning so they have more blindspots to take advantage of.
scythe has a bigger blindspot on the back of its hitboxes
jadethorns starts out further and spawns one less spike.
jade reaper startup slightly increased

Mis à jour le : 14 nov. 2023 à 19h47

moves are actually punishable on parry now (anim length issue)

Mis à jour le : 14 nov. 2023 à 18h48

character nerfs
Kick/Jab: less janky animations
Uppercut: Iasa 17 - 19
Jade Reapers: Spawns at f6
Upper Slash: +0 on block (its a midscreen low)
Axecut: +1 on block
Air Kick: 4f -> 5f
also fixed visual issue with foot strike and some of the other normals
new tools later

Mis à jour le : 10 nov. 2023 à 23h32

Fixed weird mark visual bug
minimum distance for 1f penalty -> 60
min distance for 2f penalty -> 150

Mis à jour le : 10 nov. 2023 à 19h39

Mark Duration 160 -> 240
Scythe Throw and Recall Scythe are now higher
Can now instantly cancel scythe throw into other attacks rather than having to wait the entire duration
Scythe is now hittable, takes 2x hitlag ticks on attacks (to a maximum of 8 ticks)

Mis à jour le : 8 nov. 2023 à 17h35

Jadethorns nerf, the time between being able to create another Jadethorns is doubled (24f to 48f), meaning there's a larger gap between when the move can be used.
This should make Malachi's zoning have more gaps to allow for approaches

Mis à jour le : 8 nov. 2023 à 12h48

Malachi nerfs since people complained.
Scythe IASA F14->F16
Pulse Dive: Proration 0 -> 2, worse angle
Distance penalties are less generous (70 and 140 for lesser and greater penalties)