Garry's Mod
SprayMesh Extended
Mostrando 1-8 de 8 aportaciones
Actualización: 19 ABR a las 22:38

- Fixed a bug where adding a spray that's already in the spray list would cause the entire layout to break

Actualización: 6 ENE a las 15:38

  • Updated the SprayMesh configuration and spray preview menus to use spray caching, so that sprays don't have to be redownloaded every time the user opens those menus
  • Updated "sprays are disabled" spray overlay, to inform the user how to re-enable sprays
  • Made the search filter less buggy

Actualización: 29 OCT 2024 a las 12:08

- Fixed a bug where sprays would render over transparent objects (Credit: Bonyoze)
- Fixed a bug where sprays would render twice if the skybox was also being rendered (Credit: Bonyoze)

Actualización: 19 FEB 2024 a las 13:22

Fixed a bug where, upon rejoining the server, some player spray URLs would be malformed (check the GitHub repo for more info)

Actualización: 7 NOV 2023 a las 12:18

  • Add concommand spraymesh_debug_place - Used to place fake player sprays for debugging purposes. Only works when spraymesh DEBUG_MODE is enabled.
  • Simplify spray reload queue code
  • Don't let players spray on skybox or clip brushes
  • Change disabled spray placeholder text

Actualización: 6 NOV 2023 a las 0:29

  • Fix spray customizer empty spray list edge case
  • Fix layout issue when first spray is added to saved sprays
  • Fix incorrect placeholder text
  • Recreate panel if spray name is changed

Actualización: 4 NOV 2023 a las 14:08

Fixed an error when attempting to open the settings panel via the context (C) menu

Actualización: 4 NOV 2023 a las 13:26