Garry's Mod

Garry's Mod

Wiremod Canary
Showing 11-20 of 368 entries
< 1  2  3  4 ... 37 >
Update: 1 Sep @ 6:32pm

Change Objects.Names_Inverted->Objects (#3435)

Add slightly more helpful fail return

Update: 1 Sep @ 6:30pm

Add missing types to preprocess (#3432)

Update: 29 Aug @ 10:23am

Update file.Write whitelist for E2 (#3429)

* Update file.Write whitelist for E2

We can write more things now, why not allow them :3

* Missing format

Update: 26 Aug @ 9:18am

Remove unused serverside modelplug system (#3426)

It registers some entities in the global table, but does nothing with it

Update: 26 Aug @ 9:09am

Add materializer, small painter cleanup (#3420)

* Add materializer, small painter cleanup

* Minor cleanups/optimizations

* Duplicator support

* Double lower fix

Update: 19 Aug @ 10:19pm

Fix SpawnFunction never be called in sentSpawn (#3418)

Because of this, through sentSpawn, for example, you can bypass custom sents limits

Update: 17 Aug @ 8:24pm

Improved issues template + remove stale pr's checker (#3417)

* Improved issue template

* Some changes

* Some changes

* Remove stale checker

Update: 16 Aug @ 6:50am

Add painter (#3411)

* Add painter
My version of painter entity from wire-extras, maybe i'll improve it more. I'm ready to listen to all suggestions about it

* Fix error with spawnmenu_reload

* Minor change

* Add tool icon

* Fix duplicator decal

* Simplify it

* Don't think it's abusable + minor changes

* Fix

* Allow any decal

* Do derma like selection logic

Update: 13 Aug @ 8:04pm

Decompress toolgun background + remove unused material (#3414)