Garry's Mod

Garry's Mod

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Update: 9 Apr @ 2:03pm

Raise limit to 512 (#3298)

* Raise limit to 512

* Fix

Update: 4 Apr @ 12:43pm

Fix lua erorr (again) (#3297)

Update: 4 Apr @ 12:27pm

Ignore already queued collisions for untracked entities (#3296)

Update: 3 Apr @ 6:10am

Fix lua error (#3295)

* Fix lua error

As I understand it, self.OverlayData can sometimes be nil, so need to check it before iteration

Fixes:


* Another fix

Fixes:


* Another fix

Fixes:


* never trust github files manager

* istable checks

Update: 2 Apr @ 5:09am

Fix json memleak (#3294)

Update: 1 Apr @ 3:04pm

Fix lua error (#3293)

I rarely noticed this error when I enabled

Fixes:

Update: 31 Mar @ 3:38am

Undo MAX_EDICT_BITS hack (#3289)

It is already a global value in the game, so it doesn't make sense

Update: 29 Mar @ 6:47pm

Fix attempt to index local 'trace' (a nil value) (#3291)

Update: 29 Mar @ 5:13pm

Fix e2 function net overflows (#3288)

Update: 29 Mar @ 5:11pm

Check isentity on owner in DrawWorldTip (#3292)

PatchProtect returns a number (CPPI.CPPI_DEFER) when waiting to receive the owner over the network