Age of Wonders III

Age of Wonders III

Chivalrous Additions: Wasteland
Näytetään 31–40 / 48
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Päivitys: 19.2.2024 klo 19.05

-Outcasts can now produce Janissaries and Mortars as intended.
-Lizardman Neophyte removed from Martyr spawn list due to overpriority bug.

Päivitys: 1.2.2024 klo 19.59

NEW UNIT: Frostling Moose Rider, available through the Temple of the Eternal Serpent.
DESCRIPTION: A strong T3 mounted archer with some blight damage and Parthian Shot. Gains Regent of the Forest on gold rank, allowing it to mind control animals attacking it.
NEW UNIT: Dwarf Silver Thane, available through the Blood Altar.
DESCRIPTION: Heavy T3 infantry capable of walking through walls and entering an uncontrollable rampage but is weak to blight. Deals some blight damage. Gains Inflict Weaken on gold rank.
NEW UNIT: Human Old Order Knight. Available through the Solar Spire.
DESCRIPTION: A shielded T2 cavalry unit with devastating charge, righteous zeal and high morale though with less defense than regular cavalry. Gains block and finally Strong Will on rank.
NEW UNIT: Lizardman Headhunter. Available through the Mercenary Camp.
DESCRIPTION: A T2 irregular with killing momentum that deals bonus damage versus human and frostling targets. Can devour corpses on gold rank and becomes bloodthirsty.
-Fixed an issue were Raider Warship was available to Frostlings instead of Orcs!
-Brass Harvester damage per ranked changed from ranged on each to melee on every second.
-Great Leap renamed to Frog Leap.
-Lizardman Neophyte attack anim changed to stab only.

Päivitys: 24.1.2024 klo 12.42

-Lizardman Ancestral Protector defense and resistance increased by 1. Improved FX.

Päivitys: 21.1.2024 klo 21.44

NEW UNIT: Submersible Warship, available to Halflings in the Harbor after the Advanced Seafaring research.
DESCRIPTION: A stealthy ship immune to fire, slippery and highly resistant to physical projectiles. Fires torpedoes at a long distance at non-flying, non-floating units. Has basic luck.
NEW UNIT: Sea Lurker Warship, available to Goblins in the Harbor after the Advanced Seafaring research.
DESCRIPTION: A stealthy ship immune to fire, slippery and highly resistant to physical projectiles. Fires torpedoes at a long distance at non-flying, non-floating units. Explodes on death.
NEW UNIT: Drakkar Warship, available to Frostlings in the Harbor after the Seafaring research.
DESCRIPTION: Very fast ship capable of firing both flaming arrows and harpoons with improved damage. Slippery. Coats all projectiles in oil on gold rank.
NEW UNIT: Firebringer Warship, available to Draconians in the Harbor after the Seafaring research.
DESCRIPTION: Fast ship crewed by Flamers, uses fire bombs with improved damage.
NEW UNIT: Mead Runner Warship, available to Dwarves in the Harbor after the Seafaring research.
DESCRIPTION: Very fast ship supporting embarked units with minor barding skills and capable of taunting enemies.
NEW UNIT: Raider Warship, available to Orcs in the Harbor after the Seafaring research.
DESCRIPTION: Fast attack craft with a normal melee attack with high bonus damage against machines. Can board enemy vessels on gold rank.
NEW UNIT: Fluyt Warship, available to Humans in the Harbor after the Seafaring research.
DESCRIPTION: Fast with only a ballista but has low maintenance to allow humans to truly dominate the sea!
NEW UNIT: Escort Warship, available to High Elves in the Harbor after the Seafaring research.
DESCRIPTION: Fast ship armed only with improved Arcane Arrows. Gains Shocking Projectiles on bronze rank and finally Inflict Stun on gold.
NEW UNIT: Mercantile Ship, available to Nomads and Tigrans in the Harbor after the Seafaring research.
DESCRIPTION: Support ship with only Oil Bombs as a defense. Can aid allies with Nourishing Meal and Emergency Repair as well as provide Minor Bard Skills.
-Nomad Camel Lancer and Archer given the Camel property.
-Giant Turtles (Giant, Ballista, Cannon) now counts as Sea Creatures.
-Fixed embarassing typo in Lizardman Hydromancer's flavor text.

Päivitys: 3.1.2024 klo 11.07

-Lizardman Ancient resistance increased by 1.
-Ancient Salamander resistance increased by 1.
Visual tweaks:
-Improved tactical standards placement.

Päivitys: 3.1.2024 klo 3.26

-Lizardman Drowned actually undead now (did not apply before because it didn't feel like it).

Päivitys: 31.12.2023 klo 22.52

-Lizardman Theocrat building properly applied as a theocrat building, not warlord!

Päivitys: 30.12.2023 klo 13.57

NEW UNIT: Ancestral Protector, available through the Undrowned Sanctuary after the Shrine of Smiting research.
DESCRIPTION: A floating tier 4 monster that can absorb pain for another unit and has regrowth. It is not the strongest of T4 units but makes up for it by keeping others alive.
-Lizardman Ironscale's Water Shot removed, resistance increased by 1.
-Lizardman Neophyte evolve category returned as the issues have been resolved. Thanks Gladen!
-Lizardman Old One priority increased by 20.
-Syron's Hall of Giants now requires the Cohort building.

Päivitys: 24.12.2023 klo 17.20

-Lizardman Drowned are now classified as undead.
-Lizardman Neophyte's evolve category was broken and unsolvable and thus been removed.

Päivitys: 23.12.2023 klo 7.04

-Lizardman Ancient speed increased by 2, gains Mind Control Immunity.
-Ancient Salamander speed increased by 2, gains Mind Control Immunity.