Arma 3
Escape from Turmoil - Altis
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Update: 3 aug om 12:44
door Skull

- Add - added message at mission start if Enhanced Arsenal mod. This mission does not support that mod.

Update: 24 jul om 13:14
door Skull

- Add - added display of remaining time on the map
- Add - added parameter to slow down how long it is between a unit being killed and it respawning at a flag (if ai respawning is turned on)
- Fix - pausing game didn't stop the escape timer

Update: 23 jun om 17:46
door Skull

- Fix - weapon swapping broke with latest arma update, fixed and improved, now remembers fire more
- Fix - fix support for OPTRE WBK Expansion - wasn't using all units
- Fix - new game y/n question was triggering Zeus mode if Y is zeus key
- Fix - laser designators not showing in full arsenal
- Fix - add tooltips to show full faction name so long names can be fully seen

Update: 3 apr om 18:16
door Skull

- Add - added ability to choose individual units within a faction. Select faction then click the "Select Units" button.
- Fix - get working with ALIVE factions

Update: 14 jan om 11:25
door Skull

- Fix - remove RCO from being added to rifles
- Fix - 3CB Factions had empty inventories
- Add - 'server setting' difficulty for enemy and teammates

Update: 29 dec 2024 om 9:53
door Skull

- Add - new option for no enemy spawn points. Enemy will not respawn. It makes for an easier game where you can actually clear the zone. You may want to increase the number of enemy when using this option compared to having enemy respawning to keep the challenge.

Update: 4 dec 2024 om 11:04
door Skull

- Fix - ace healing teammates,player on zone exit

Update: 3 dec 2024 om 13:34
door Skull

- Fix - race condition that may cause arsenal not working in JIP clients

Update: 2 dec 2024 om 13:50
door Skull

- Fix - When using ACE, teammate AI were not set as medics

Update: 21 nov 2024 om 8:48
door Skull

- Add - Added feature to 'reset animation' if player's animation appears frozen for >30 seconds (most other missions already have this feature)
- Fix - error in ai controls spamming into log files
- Add - added Carentan map (from Spearhead 1944 Extended)
- Add - Added option to disable the AI reviving players for use when using another AI revive mod
- Add - Teammates now never run out of ammo or first aid kits (with ACE it will attempt to keep teammates with basic medic supplies)
- Fix - Date was always in the 2030's (arma default), fixed to be era specific on VN, GM, CLSA, SPE DLCs