Project Zomboid

Project Zomboid

Game Night
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Uppdatering: 6 jan, 2024 @ 1:54

- Fixes issue with larger-scale sizes going outside the maximum window size. Credit: mrkmg.

Uppdatering: 27 dec, 2023 @ 12:02

Hotfix: Monopoly money properly registering as game night items.
Bug Fix/Tweak: Unstacking items will slightly offset them.

Uppdatering: 27 dec, 2023 @ 10:01

Art assests are now upscaled to work with larger resolutions. :)
Added shift-click icons for rolling dice (and turning roads for Catan).
Bug fix: Added cooldown to dealt/drawn cards.
Bug fix: Upscaling works with piece tooltips now.
Bug fix: Card search now does not scale up - and thus doesn't break.
Bug fix: Made it so cards have to be within the same card-family to merge/stack.
Bug fix: Edge cases where the category for items won't be set (for vanilla items).

Uppdatering: 22 dec, 2023 @ 10:55

- Added support for angled pieces.
- Refactored alternate states for pieces.

Uppdatering: 16 dec, 2023 @ 21:19

- added tooltip support on boards (for Monopoly).
- added 'sealed' box variants that contain all parts once opened.

Uppdatering: 19 nov, 2023 @ 6:39

enable scaling graphics mode

Uppdatering: 15 nov, 2023 @ 19:51

- tweaked world context menu

Uppdatering: 11 nov, 2023 @ 13:54

Added game-scale feature in the Play-Game UI. Features 1x, 1.5x, 2x.
Fixed issues with monopoly board not being registered as a board.
Added a texture override for larger textures - this will result in blurry textures (but correct size) if the texture max size is less than ideal. (512 is recommended.)

Uppdatering: 9 nov, 2023 @ 16:40

Uppdatering: 5 nov, 2023 @ 19:03