Space Engineers

Space Engineers

Small Ship Mega Mod Pack
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Update: 21 Nov, 2014 @ 10:12pm

=>Finally Added Small Ship Doors that are now fully-functional doors, they now open/close like the Large ship doors do without having to place down the large ship doors to make them work.

Keen fixed the issue. :D

Enjoy Everyone ! :D

Update: 20 Nov, 2014 @ 4:48pm

Small Ship Mod Pack Update Notes:
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=>Fixed Audio Error with Sniper Rifle.(I used a place-holder sound for right now.)

-3D sound ArcWepSniperFire Audio\ARC\WEP\ArcWepSniperFire.xwm must be in mono, got 2 channels

-3D sound RealWepSniperFire Audio\Real\WEP\RealWepSniperFire.xwm must be in mono, got 2 channels

-3D sound WepSniperFire Audio\WEP\WepSniperFire.xwm must be in mono, got 2 channels
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=>Removed the super tiny useless medical room.

=>Adjusted the sound distance/volume settings for the Small/Large ship Arc Reactors©.

=>Removed a lot of empty lines from the Cubeblocks.sbc data files.

=>Simplified all the g-menu icon paths to one single folder instead of scattered all around in the folders.

Update: 17 Nov, 2014 @ 6:42pm

Small Ship Mod Pack Update Notes:
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=>Uploaded new sound for the Arc Reactors and I also dropped the volume and distance incredibly low now, please let me know if it is better or not?

Update: 16 Nov, 2014 @ 8:53pm

Small Ship Mod Pack Update Notes:
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=>Reworked the Components for the Small Ship Medical Rooms.

=>Fixed the sound coding for the Medical Rooms were wrong.

=>Fixed wrong/missing coding for the cockpits.

=>Tweaked the settings for the Assemblers.

=>Fixed the Missile Turret Barrel piece was disconnecting from the rest of the turret(maybe, viewed it today and it didn't disconnect.)

=>Removed some useless coding in the Data folder.

=>Cleaned up the Models Folder.

=>Cleaned up the Textures Folder.

Update: 16 Nov, 2014 @ 6:09pm

Small Ship Mod Pack Update Notes:
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=>Custom Arc Reactor Running Sounds, They are still WIP and the sounds are somewhat place-holders for now. Unless you guys like them in which case I shall keep them. :)

Update: 15 Nov, 2014 @ 12:06pm

Small Ship Mod Pack Update Notes:

=>Fixed the Small Ship Arc Reactors access point on them is now useable and present on the Arc Reactors.

So you can now access them directly.

Update: 15 Nov, 2014 @ 12:34am

Small Ship Pack Update Notes Very Large Update:
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=>Rebuilt the entire Small Ship Missile Turret.(Still some kinks with it disconnecting from the base of it when it aims at certain directions, I will be fixing that tomorrow as well.)

=>Fixed the conveyor dummy on the Small Ship Missile Turret.(no longer have to place the block down then restart your world any more, that is all fixed now! :D

=>Added the new Small Ship Gatling Guns that Keen© lovingly made.(I decided to use these small ship Gatling guns because I could not get the original mode type to work, the barrel wouldn't stay connected to it no matter what I did.)

=>Added Keen's Small Ship Sniper Rifle Mod to the mod pack since it is a Small Ship Mod. :D

=>Gave the New Small Ship Gatling guns their own separate icons.

=>Combined the BlueprintClasses.sbc files for the new Gatling-Guns.

=>Combined the Blueprint.sbc files for the new Gatling-Guns.

=>Combined the BlockCategories.sbc files for the new Gatling-Guns.

=>Combined the Weapons.sbc files for the new Gatling-Guns.

=>Combined the Ammos.sbc files for the new Gatling-Guns.

=>Combined the AmmoMagazines.sbc files for the new Gatling-Guns.

=>Fixed the dummies on the Small Ship Missile Turret.

=>Fixed the Cubeblocks.sbc for the Missile Turret.

=>Updated the texture files for the Missile Turret.

=>Updated the texture files for the Interior Turret.

=>Updated the XML's for the Missile Turret.

=>Updated the XML's for the Interior Turret.

=>Mod Folder Clean-up.

=>Fixed critical error due to bad expressions in the files in the data folder.

=>Added Audio Sounds to Keen's Small Ship Sniper Rifle.

=>Fixed a critical error involving expressions being messed up.

=>Fixed numerous missing .dds errors.

=>Fixed numerous missing .mwm errors.

=>Fixed could not find sound error for sniper rifle error in the log.

=>Fixed Blueprint Classes for Sniper Rifle.

=>Added Sniper Rifle to Block Category for Small Ship Mod Pack.

=>Fixed the Barrel for the Missile Turret in Maya AGAIN.

=>Fixed the Conveyor Dummy was too shallow in the model base for the Missile Turret.

=>Fixed the Missile Turret was hovering a tiny bit off of the block.

=>The Missile Turret is now fully ready for conveyor pipe usage.

=>Fixed the AmmoMagazines.sbc

=>Fixed Ammos.sbc

=>Fixed yet another critical error to do with Block Categories.sbc

=>Added the Interior Turret, Missile Turret, Sniper Rifle, New Gatling Turrets to the Block Categories Ship Weapon Tools and Ship Tools Section.

Update: 14 Nov, 2014 @ 10:27am

Small Ship Mod Pack Update Notes:
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=>Rebuilt the entire Small Ship Interior Turret.(I still have to fix the barrel dummy but I felt it was good enough to upload so you guys can get back to work on things.)

=>Removed the Edge Placeable Gatling Turret.

=>Removed the Edge Placeable Missile Turret.

=>Removed the Edge Placeable Interior Turret.

Update: 11 Nov, 2014 @ 1:40pm

Small Ship Mod Pack Update Notes:
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=>Added LOD-Level of Detail to the Arc Reactors.

=>Added TransparentMaterials.sbc to Data folder for the Arc Reactors.

=>Redid the XML's for Both Small/Large Ship Reactors.

=>Redid the XML's for Both Small/Large Ship Reactors-- The construction models for the Large ship now have their own name and will no longer attempt to use the games construction models.

=>Cleaned up the textures for both Small/Large ship Arc Reactors.

=>Tried to fix the bug not being able to put items directly into the small ship reactors(I am STILL working on this right now and should be done in the next update).

Update: 31 Oct, 2014 @ 2:35pm

Small Ship Mod Pack Update Notes:
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=>Cleaned up the unused files in the folder.

=>Rewrote the entire XML's for the Arc Reactors.
^^Gave them their own texture path, so the game doesn't need to search far for the files.

=>Arc Reactors are now COLORABLE.

=>Optimized/Cleaned up all the CubeBlocks.sbc files of empty lines or non-used coding.