Space Engineers

Space Engineers

Small Ship Mega Mod Pack
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Opdatering: 20. okt. 2014 kl. 12:33

=>Rewrote the entire BlueprintClasses.sbc file, because everything was backwards.
^^Now everything should show up in the assemblers now. :)

Opdatering: 19. okt. 2014 kl. 19:27

=>Re-added both the normal gravity generator and the Spherical Gravity Generator.

=>Used a custom subtype ID so you will not have to re-add them to your ships.

=>New screenshot showing the gravity generators. :D

=>Updated the description on the workshop.

=>Put the generators back into the Block Categories.

=>Put the generators back into the Blueprit Classes.sbc

=>Fixed some tiny mistake in the Blueprint Classes.sbc file

=>ALL NEW BLOCK SCREENSHOTS.

Opdatering: 18. okt. 2014 kl. 21:57

=>Rewrote the entire BlueprintClasses.sbc file to fix all the changes in the coding for all the blocks.

=>Removed small ship gravity generators to "maybe" fix the "Key no longer present in the dictionary", sorry guys I had to.

=>Filled in the missing coding for the Refinery.

=>Filled in the missing coding for the Assembler.

=>Filled in the missing coding for the Blast Furnace.

Opdatering: 17. okt. 2014 kl. 17:06

=>Finally fixed the Steel Plates overwriting the stock vanilla plates.

Opdatering: 17. okt. 2014 kl. 16:23

Attempty to fix the Steel Plates overwriting the stock vanilla plates.

Opdatering: 17. okt. 2014 kl. 14:05

=>Test Build to try and fix the Dedicated Server: Key not Present in the dictionary crash)

=>Folder cleanup from when I removed the steel plates from the coding.

Opdatering: 17. okt. 2014 kl. 12:21

=>Removed the steel plates coding from all of the things in the data folder so now the game uses it's own data file coding.

Opdatering: 17. okt. 2014 kl. 11:39

=>Another attempt to fix the steel plates problem.--Failed--I'm Horrible. :(

Opdatering: 17. okt. 2014 kl. 11:16

Finally Corrected the Mass/Volume of the Steel Plates in PhysicalItems.sbc.

Opdatering: 17. okt. 2014 kl. 10:10

=>Changed the Mass/Volume of the Steel Plates in PhysicalItems.sbc.